2023-09-24 17:50:42 -04:00
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-- Audio & caption system
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CAPTIONS = {}
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CAPTIONS["en-us"] = {}
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2023-10-02 01:25:47 -04:00
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function RegisterCaption( Name, Subject, Color, Text, TypeTime, LifeTime, Bold, Italic )
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CAPTIONS["en-us"][Name] = {
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Name = Subject,
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Color = Color,
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Text = Text,
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TypeTime = TypeTime,
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LifeTime = LifeTime,
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Bold = Bold,
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Italic = Italic,
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}
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end
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RegisterCaption("1911.Fire", "Cobra .45", color_white, "[fire]", 0.1, 0.5, false, true )
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RegisterCaption("1911.Reload", "Cobra .45", color_white, "[reload]", 0.1, 0.5, false, true )
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RegisterCaption("Bizon.Fire", "Bizon", color_white, "[fire]", 0.1, 0.5, false, true )
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RegisterCaption("Bizon.Reload", "Bizon", color_white, "[reload]", 0.1, 0.5, false, true )
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RegisterCaption("TMP.Fire", "TMP", color_white, "[fire]", 0.1, 0.5, false, true )
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RegisterCaption("TMP.Reload", "TMP", color_white, "[reload]", 0.1, 0.5, false, true )
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RegisterCaption("USP.Fire", "USP", color_white, "[fire]", 0.1, 0.5, false, true )
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RegisterCaption("USP.Reload", "USP", color_white, "[reload]", 0.1, 0.5, false, true )
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RegisterCaption("Glock.Fire", "Glock", color_white, "[fire]", 0.1, 0.5, false, true )
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RegisterCaption("Glock.Reload", "Glock", color_white, "[reload]", 0.1, 0.5, false, true )
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RegisterCaption("MP5K.Fire", "MP5K", color_white, "[fire]", 0.1, 0.5, false, true )
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RegisterCaption("MP5K.Reload", "MP5K", color_white, "[reload]", 0.1, 0.5, false, true )
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RegisterCaption("MAC11.Fire", "MAC11", color_white, "[fire]", 0.1, 0.5, false, true )
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RegisterCaption("MAC11.Reload", "MAC11", color_white, "[reload]", 0.1, 0.5, false, true )
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RegisterCaption("MP7.Fire", "MP7", color_white, "[fire]", 0.1, 0.5, false, true )
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RegisterCaption("MP7.Reload", "MP7", color_white, "[reload]", 0.1, 0.5, false, true )
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RegisterCaption("Anaconda.Fire", "Anaconda", color_white, "[fire]", 0.1, 0.5, false, true )
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RegisterCaption("Anaconda.Reload", "Anaconda", color_white, "[reload]", 0.1, 0.5, false, true )
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RegisterCaption("Nambu.Fire", "Nambu", color_white, "[fire]", 0.1, 0.5, false, true )
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RegisterCaption("Nambu.Reload", "Nambu", color_white, "[reload]", 0.1, 0.5, false, true )
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2023-09-24 18:38:00 -04:00
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2023-09-24 17:50:42 -04:00
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SOUNDS = {}
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function AddSound( name, path, sndlevel, pitch, volume, channel )
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SOUNDS[name] = {
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path = path,
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sndlevel = sndlevel or 70,
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pitch = pitch or 100,
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volume = volume or 1,
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channel = channel or CHAN_STATIC,
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}
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end
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local screwup = SERVER and Color(150, 255, 255) or Color(255, 200, 150)
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function B_Sound( ent, tag )
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2023-09-24 18:38:00 -04:00
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if !tag then return end
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2023-09-24 17:50:42 -04:00
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local tagt = SOUNDS[tag]
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if !tagt then MsgC( screwup, "Invalid sound " .. tag .. "\n" ) return end
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local path, sndlevel, pitch, volume, channel = tagt.path, tagt.sndlevel, tagt.pitch, tagt.volume, tagt.channel
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if istable( path ) then
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path = path[math.Round(util.SharedRandom( "B_Sound", 1, #path ))]
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end
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ent:EmitSound( path, sndlevel, pitch, volume, channel )
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if CLIENT and IsFirstTimePredicted() then
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if CAPTIONS[tag] then
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local capt = CAPTIONS[tag]
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AddCaption( capt.Name, capt.Color, capt.Text, capt.TypeTime, capt.LifeTime )
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else
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MsgC( screwup, "No caption defined for " .. tag .. "\n" )
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end
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end
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2023-12-06 20:56:36 -05:00
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end
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AddSound( "Common.Deploy", "benny/weapons/common/06-07.ogg", 70, 100, 0.2, CHAN_STATIC )
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AddSound( "Common.Holster", "benny/weapons/common/06-09.ogg", 70, 100, 0.2, CHAN_STATIC )
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RegisterCaption("Common.Deploy", "DEBUG", color_white, "[deploy]", 0.1, 0.5, false, true )
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RegisterCaption("Common.Holster", "DEBUG", color_white, "[holster]", 0.1, 0.5, false, true )
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2023-12-10 03:00:05 -05:00
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RegisterCaption("Common.ReloadFail", "DEBUG", color_white, "[fail]", 0.1, 0.5, false, true )
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2023-12-06 20:56:36 -05:00
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CAPTIONS = CAPTIONS["en-us"]
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