diff --git a/gamemodes/benny/gamemode/modules/player/sh_movement_advanced.lua b/gamemodes/benny/gamemode/modules/player/sh_movement_advanced.lua index 694658d..712c141 100644 --- a/gamemodes/benny/gamemode/modules/player/sh_movement_advanced.lua +++ b/gamemodes/benny/gamemode/modules/player/sh_movement_advanced.lua @@ -152,7 +152,7 @@ hook.Add( "Move", "Benny_Move", function( ply, mv ) local w = ply:BennyCheck() local hand = false if w and w:bWepClass( hand ) then - local targetspeed = ply:GetMaxSpeed() + local targetspeed = mv:GetMaxSpeed() targetspeed = targetspeed * w:GetStat( hand, "Speed_Move" )