diff --git a/gamemodes/benny/entities/weapons/benny/sh_inv.lua b/gamemodes/benny/entities/weapons/benny/sh_inv.lua index b67ef56..1f8eaed 100644 --- a/gamemodes/benny/entities/weapons/benny/sh_inv.lua +++ b/gamemodes/benny/entities/weapons/benny/sh_inv.lua @@ -55,7 +55,7 @@ end function SWEP:C_DualCheck() local p = self:GetOwner() - local lt = self:BTable( true ) + local lt = self:BClass( true ) if lt then if lt.Features == "firearm" then return p:GetInfoNum( "benny_wep_ao_firearms", 1 )==1