diff --git a/gamemodes/benny/gamemode/modules/player/sh_movement.lua b/gamemodes/benny/gamemode/modules/player/sh_movement.lua index eaeed30..c5aa04a 100644 --- a/gamemodes/benny/gamemode/modules/player/sh_movement.lua +++ b/gamemodes/benny/gamemode/modules/player/sh_movement.lua @@ -21,7 +21,7 @@ hook.Add( "PlayerNoClip", "Benny_PlayerNoClip", function( ply, desiredNoClipStat end) hook.Add( "InputMouseApply", "Benny_InputMouseApply", function( cmd, x, y, ang ) - if LocalPlayer():BennyCheck() and !LocalPlayer():NoclippingAndNotVaulting() and GetConVar("benny_cam_override"):GetBool() == "" then + if LocalPlayer():BennyCheck() and !LocalPlayer():NoclippingAndNotVaulting() and GetConVar("benny_cam_override"):GetString() == "" then TPSOverride:Add( Angle( y*0.022, -x*0.022, 0 ) ) return true end @@ -76,7 +76,7 @@ hook.Add( "CreateMove", "Benny_CreateMove", function( cmd ) local p = LocalPlayer() local w = p:GetActiveWeapon() - if p:BennyCheck() and !LocalPlayer():NoclippingAndNotVaulting() and GetConVar("benny_cam_override"):GetBool() == "" then -- FPS cam + if p:BennyCheck() and !LocalPlayer():NoclippingAndNotVaulting() and GetConVar("benny_cam_override"):GetString() == "" then -- FPS cam local aimed = w:GetUserAim() local opos, ang = p:CamSpot( TPSOverride )