diff --git a/gamemodes/benny/entities/entities/benny_equipment_ammo.lua b/gamemodes/benny/entities/entities/benny_equipment_ammo.lua index 627dd75..6e04e36 100644 --- a/gamemodes/benny/entities/entities/benny_equipment_ammo.lua +++ b/gamemodes/benny/entities/entities/benny_equipment_ammo.lua @@ -24,5 +24,6 @@ function ENT:Use( activator ) wep:BSend( { "Ammo" .. i, false, bc.Ammo } ) end end + self:EmitSound( "benny/weapons/mp5k/boltdrop.ogg", 70, 100, 0.5 ) end end \ No newline at end of file diff --git a/gamemodes/benny/entities/weapons/benny/shared.lua b/gamemodes/benny/entities/weapons/benny/shared.lua index 1eb3639..c62dfbc 100644 --- a/gamemodes/benny/entities/weapons/benny/shared.lua +++ b/gamemodes/benny/entities/weapons/benny/shared.lua @@ -131,7 +131,7 @@ function SWEP:Reload() return false end - if self:DGetClip( hand ) != 0 then + if self:DGetWepClip( hand ) != 0 then B_Sound( self, self:BClass( hand ).Sound_MagOut ) self:DSetClip( hand, 0 ) self:DSetWepClip( hand, 0 )