Stunt only one mode for now
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@ -183,16 +183,8 @@ hook.Add( "Move", "Benny_Move", function( ply, mv )
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if mv:KeyDown( IN_ALT1 ) then
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local dig = Vector( mv:GetForwardSpeed()+0.01, mv:GetSideSpeed(), 0 ):GetNormalized()
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local dug = Angle( 0, ply:EyeAngles().y, 0 )
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local upspeed = 120
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local movespeed = 230
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local pitch = ply:EyeAngles().p
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if pitch < -12 then
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upspeed = 250
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movespeed = 320
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elseif pitch < 12 then
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upspeed = 160
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movespeed = 260
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end
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local upspeed = 180
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local movespeed = 250
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dig:Mul( movespeed )
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if !ply:OnGround() then upspeed = mv:GetVelocity().z end
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ply:SetGroundEntity( NULL )
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