diff --git a/gamemodes/benny/entities/weapons/benny/sh_reload.lua b/gamemodes/benny/entities/weapons/benny/sh_reload.lua index 1ccfcd6..6c5adbb 100644 --- a/gamemodes/benny/entities/weapons/benny/sh_reload.lua +++ b/gamemodes/benny/entities/weapons/benny/sh_reload.lua @@ -8,6 +8,9 @@ function SWEP:Reload( hand ) local wep_table = self:bWepTable( hand ) local wep_class = self:bWepClass( hand ) if wep_table then + if self:bWepClass( hand ) and self:bWepClass( hand ).Func_Reload then + if self:bWepClass( hand ).Func_Reload( self, hand ) then return end + end if wep_class.Custom_Reload then if wep_class.Custom_Reload( self, wep_table ) then return end end