Map, gitattributes, gitignore
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# Auto detect text files and perform LF normalization
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* text=auto
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*.bsp filter=lfs diff=lfs merge=lfs -text
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*.log
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*.prt
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*.vmx
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//-------------------------------------------------------------------------
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//
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// Game data for Your Name Is Benny
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//
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//-------------------------------------------------------------------------
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@include "base.fgd"
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@PointClass base(Targetname, Angles, Origin) lightprop("models/editor/spot.mdl") halfgridsnap frustum(lightfov,1,100) = benny_camera : "Benny - Camera"
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[
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camera_type(choices) : "Type" : "standard" : "Style of camera" =
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[
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"standard" : "Standard"
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"field" : "Field"
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]
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lightfov(float) : "FOV" : "90.0" : "FOV"
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]
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@SolidClass base(Targetname) = benny_camerabounds : "Benny - Camera Bounds"
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[
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]
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ENT.Type = "point"
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ENT.Base = "base_point"
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function ENT:Initialize()
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end
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version https://git-lfs.github.com/spec/v1
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oid sha256:2b9278470613b7d2f9b6f8e5c5e56821a5609484f926bd394011648ad6d474c3
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size 181828
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