diff --git a/gamemodes/benny/gamemode/modules/player/sh_movement_advanced.lua b/gamemodes/benny/gamemode/modules/player/sh_movement_advanced.lua index 1a9e96c..3c4d22e 100644 --- a/gamemodes/benny/gamemode/modules/player/sh_movement_advanced.lua +++ b/gamemodes/benny/gamemode/modules/player/sh_movement_advanced.lua @@ -70,7 +70,7 @@ hook.Add( "Move", "Benny_Move", function( ply, mv ) if CLIENT then vaultsave = true end if mv:KeyDown( IN_JUMP ) then mv:SetOrigin( epic ) - mv:SetVelocity( Vector( 0, 0, -100 ) ) + mv:SetVelocity( Vector( 0, 0, 0 ) ) ply:SetVaultDebuff( 1 ) end end