diff --git a/gamemodes/benny/gamemode/modules/player/sh_movement.lua b/gamemodes/benny/gamemode/modules/player/sh_movement.lua index 7afcc6f..9c982f8 100644 --- a/gamemodes/benny/gamemode/modules/player/sh_movement.lua +++ b/gamemodes/benny/gamemode/modules/player/sh_movement.lua @@ -13,6 +13,7 @@ hook.Add( "PlayerNoClip", "Benny_PlayerNoClip", function( ply, desiredNoClipStat if desiredNoClipState then LocalPlayer():SetEyeAngles( TPSOverride ) else + TPSOverride:Set( LocalPlayer():EyeAngles() ) lastmoveangle = LocalPlayer():EyeAngles().y lastmoveangle_lerp = LocalPlayer():EyeAngles().y end