Handle unknown states
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1a38d4590b
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@ -230,7 +230,13 @@ ENT.States = {
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local result = self:MoveToPos( em.GoToLastKnown, { lookahead = 100, tolerance = 32, draw = true, repath = 0.5 } )
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local result = self:MoveToPos( em.GoToLastKnown, { lookahead = 100, tolerance = 32, draw = true, repath = 0.5 } )
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if result == "ok" then
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if result == "ok" then
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em.GoToLastKnown = true
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em.GoToLastKnown = true
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self:DebugChat("Went to last known position")
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self:DebugChat("Went to last known position of " .. re:Nick())
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elseif result == "stuck" then
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em.GoToLastKnown = true
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self:DebugChat("Failed to go to last known position of " .. re:Nick() .. " at " .. tostring(self:GetPos()))
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else
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em.GoToLastKnown = true
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self:DebugChat("Unkown state " .. result .. " while going to " .. re:Nick() .. " at " .. tostring(self:GetPos()))
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end
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end
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end
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end
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end
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end
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