Lower playereyes
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@ -13,8 +13,8 @@ end
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function GM:PlayerSpawn( ply )
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player_manager.SetPlayerClass( ply, "player_benny" )
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ply:SetViewOffset( Vector( 0, 0, 64 ) )
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ply:SetViewOffsetDucked( Vector( 0, 0, 50 ) )
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ply:SetViewOffset( Vector( 0, 0, 52 ) )
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ply:SetViewOffsetDucked( Vector( 0, 0, 52 ) )
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ply:Give( "itemhandler" )
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ply:Give( "goat_1" )
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