diff --git a/gamemodes/benny/entities/effects/benny_muzzleflash.lua b/gamemodes/benny/entities/effects/benny_muzzleflash.lua index 0d9237d..ef94df4 100644 --- a/gamemodes/benny/entities/effects/benny_muzzleflash.lua +++ b/gamemodes/benny/entities/effects/benny_muzzleflash.lua @@ -16,8 +16,8 @@ function EFFECT:Init( data ) self.ea = data:GetAttachment() self.particles = 1 - self.CreationTime = CurTime() - self.DieTime = CurTime() + 0.05 + self.CreationTime = UnPredictedCurTime() + self.DieTime = UnPredictedCurTime() + 0.1 self:SetRenderBounds( rbb, rba ) @@ -31,9 +31,9 @@ function EFFECT:Init( data ) dlight.r = 255 dlight.g = 200 dlight.b = 150 - dlight.Brightness = 4 - dlight.Size = 72*1.5 - dlight.DieTime = CurTime() + 0.07 + dlight.Brightness = 1 + dlight.Size = 72*3 + dlight.DieTime = UnPredictedCurTime() + 0.05 dlight.Decay = 72*20 end @@ -86,12 +86,12 @@ function EFFECT:Init( data ) end function EFFECT:Think() - return (self.DieTime >= CurTime()) -- Return false to kill + return (self.DieTime >= UnPredictedCurTime()) -- Return false to kill end function EFFECT:Render() local atti = self.en:GetAttachment( self.ea ) - local tf = 1-math.TimeFraction( self.DieTime, self.CreationTime, CurTime() ) + local tf = 1-math.TimeFraction( self.DieTime, self.CreationTime, UnPredictedCurTime() ) -- Big flash! if true then @@ -110,13 +110,13 @@ function EFFECT:Render() p:SetEndAlpha( 255 ) p:SetStartSize( Lerp( tf, 6, 0 ) ) p:SetEndSize( Lerp( tf, 6, 0 ) ) - p:SetNextThink( CurTime() ) + p:SetNextThink( UnPredictedCurTime() ) p:SetThinkFunction( function( pa ) timer.Simple( 0, function() pa:SetStartAlpha( 0 ) pa:SetEndAlpha( 0 ) end) - pa:SetNextThink( CurTime() ) + pa:SetNextThink( UnPredictedCurTime() ) end) end end @@ -142,13 +142,13 @@ function EFFECT:Render() p:SetStartLength( Lerp( tf, 12, 16 ) ) p:SetEndSize( Lerp( tf, 16, 4 ) ) p:SetEndLength( Lerp( tf, 12, 16 ) ) - p:SetNextThink( CurTime() ) + p:SetNextThink( UnPredictedCurTime() ) p:SetThinkFunction( function( pa ) timer.Simple( 0, function() pa:SetStartAlpha( 0 ) pa:SetEndAlpha( 0 ) end) - pa:SetNextThink( CurTime() ) + pa:SetNextThink( UnPredictedCurTime() ) end) end end @@ -182,13 +182,13 @@ function EFFECT:Render() p:SetStartLength( Lerp( tf, 10, 1 ) ) p:SetEndSize( Lerp( tf, 1, 12 ) ) p:SetEndLength( Lerp( tf, 10, 1 ) ) - p:SetNextThink( CurTime() ) + p:SetNextThink( UnPredictedCurTime() ) p:SetThinkFunction( function( pa ) timer.Simple( 0, function() pa:SetStartAlpha( 0 ) pa:SetEndAlpha( 0 ) end) - pa:SetNextThink( CurTime() ) + pa:SetNextThink( UnPredictedCurTime() ) end) end end