diff --git a/gamemodes/benny/gamemode/modules/player/sh_basic.lua b/gamemodes/benny/gamemode/modules/player/sh_basic.lua index 709a6b9..2206ab1 100644 --- a/gamemodes/benny/gamemode/modules/player/sh_basic.lua +++ b/gamemodes/benny/gamemode/modules/player/sh_basic.lua @@ -1,7 +1,7 @@ function GM:PlayerSpawn( ply ) player_manager.SetPlayerClass( ply, "player_benny" ) - ply:SetModel( "models/player/combine_super_soldier.mdl" ) + ply:SetModel( "models/player/police.mdl" ) ply:SetViewOffset( Vector( 0, 0, 64 ) ) ply:SetViewOffsetDucked( Vector( 0, 0, 50 ) ) ply:SetPlayerColor( Vector( 0.275, 0.2, 0.145 ) )