diff --git a/gamemodes/benny/gamemode/modules/gui/cl_spawnmenu.lua b/gamemodes/benny/gamemode/modules/gui/cl_spawnmenu.lua index c36625f..1092510 100644 --- a/gamemodes/benny/gamemode/modules/gui/cl_spawnmenu.lua +++ b/gamemodes/benny/gamemode/modules/gui/cl_spawnmenu.lua @@ -427,7 +427,6 @@ function OpenSMenu() for ClassName, Class in pairs( WEAPONS ) do if !createlist[Class.Category] then - print(Class, Class.Category) createlist[Class.Category] = {} end