D/B and O/U

This commit is contained in:
Fesiug 2023-11-17 22:56:45 -05:00
parent c6279b4b57
commit 569d7e11b1
1 changed files with 48 additions and 0 deletions

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@ -682,6 +682,54 @@ do -- Shotguns
Features = "firearm",
}
WEAPONS["doublebarrel"] = {
Name = "D/B",
Description = "meow",
Type = "shotgun",
WModel = "models/weapons/w_shot_shorty.mdl",
HoldType = "rpg",
GestureFire = { ACT_HL2MP_GESTURE_RANGE_ATTACK_CROSSBOW, 0.5 },
Sound_Fire = "SPAS12.Fire",
Sound_DryFire = "Common.Dryfire.Rifle",
Sound_MagOut = "SPAS12.MagOut",
Sound_MagIn = "SPAS12.MagIn",
Delay = (60/120),
Firemodes = FIREMODE_SEMI,
Ammo = 2,
Damage = 10,
Pellets = 8,
Spread = 300/60,
Features = "firearm",
}
WEAPONS["overunder"] = {
Name = "O/U",
Description = "meow",
Type = "shotgun",
WModel = "models/weapons/w_shot_kozlice.mdl",
HoldType = "rpg",
GestureFire = { ACT_HL2MP_GESTURE_RANGE_ATTACK_CROSSBOW, 0.5 },
Sound_Fire = "SPAS12.Fire",
Sound_DryFire = "Common.Dryfire.Rifle",
Sound_MagOut = "SPAS12.MagOut",
Sound_MagIn = "SPAS12.MagIn",
Delay = (60/120),
Firemodes = FIREMODE_SEMI,
Ammo = 2,
Damage = 10,
Pellets = 8,
Spread = 130/60,
Features = "firearm",
}
WEAPONS["cqb70"] = {
Name = "CS-70",
Description = "meow",