diff --git a/gamemodes/benny/entities/weapons/benny/sh_holdtypes.lua b/gamemodes/benny/entities/weapons/benny/sh_holdtypes.lua index 354f34a..842416c 100644 --- a/gamemodes/benny/entities/weapons/benny/sh_holdtypes.lua +++ b/gamemodes/benny/entities/weapons/benny/sh_holdtypes.lua @@ -72,6 +72,11 @@ do self.ActivityTranslate[ ACT_MP_JUMP ] = ACT_HL2MP_JUMP_SLAM end + if ( t == "passive" ) then + self.ActivityTranslate[ ACT_MP_CROUCH_IDLE ] = ACT_HL2MP_IDLE_CROUCH_SLAM + self.ActivityTranslate[ ACT_MP_CROUCHWALK ] = ACT_HL2MP_WALK_CROUCH_SLAM + end + if ( t == "rpg" ) then self.ActivityTranslate[ ACT_MP_CROUCH_IDLE ] = ACT_HL2MP_IDLE_CROUCH_AR2 self.ActivityTranslate[ ACT_MP_CROUCHWALK ] = ACT_HL2MP_WALK_CROUCH_AR2