diff --git a/gamemodes/benny/gamemode/modules/player/sh_player_class.lua b/gamemodes/benny/gamemode/modules/player/sh_player_class.lua index f20d885..134f196 100644 --- a/gamemodes/benny/gamemode/modules/player/sh_player_class.lua +++ b/gamemodes/benny/gamemode/modules/player/sh_player_class.lua @@ -23,6 +23,7 @@ PLAYER.AvoidPlayers = true PLAYER.UseVMHands = true function PLAYER:SetupDataTables() + self.Player:NetworkVar( "Bool", 0, "Shoulder" ) end player_manager.RegisterClass( "player_benny", PLAYER, "player_default" )