From 85f9d855db91bd6073628a0d0dc461c17452d926 Mon Sep 17 00:00:00 2001 From: Fesiug Date: Mon, 16 Sep 2024 00:40:43 -0400 Subject: [PATCH] Domination point always networks --- gamemodes/benny/entities/entities/benny_domflag.lua | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/gamemodes/benny/entities/entities/benny_domflag.lua b/gamemodes/benny/entities/entities/benny_domflag.lua index ed51e58..8da9285 100644 --- a/gamemodes/benny/entities/entities/benny_domflag.lua +++ b/gamemodes/benny/entities/entities/benny_domflag.lua @@ -8,6 +8,7 @@ ENT.DomFlag = true function ENT:Initialize() self:SetModel("models/hunter/blocks/cube025x025x025.mdl") + self:AddEFlags( EFL_FORCE_CHECK_TRANSMIT ) self:SetMoveType( MOVETYPE_NONE ) @@ -26,6 +27,10 @@ function ENT:Initialize() self:SetTeamOwned( 0 ) end +function ENT:UpdateTransmitState() + return TRANSMIT_ALWAYS +end + function ENT:SetupDataTables() self:NetworkVar( "Float", "CapturePercent" ) self:NetworkVar( "Int", "TeamTaking" )