diff --git a/gamemodes/benny/entities/weapons/benny/sh_firing.lua b/gamemodes/benny/entities/weapons/benny/sh_firing.lua index 0857a93..74992d3 100644 --- a/gamemodes/benny/entities/weapons/benny/sh_firing.lua +++ b/gamemodes/benny/entities/weapons/benny/sh_firing.lua @@ -1,18 +1,16 @@ function SWEP:PrimaryAttack() - local hand = self:hFlipHand( false ) - self:DevFire( hand ) + self:BFireLogic( self:hFlipHand( false ) ) return true end function SWEP:SecondaryAttack() - local hand = self:hFlipHand( true ) - self:DevFire( hand ) + self:BFireLogic( self:hFlipHand( true ) ) return true end -function SWEP:DevFire( hand ) +function SWEP:BFireLogic( hand ) if self:bWepClass( hand ) then self:BFire( hand ) elseif self:bWepClass( !hand ) then