From 913241e945bf5a68752d21d167d9518bd9feff7a Mon Sep 17 00:00:00 2001 From: Fesiug Date: Mon, 8 Jan 2024 03:37:37 -0500 Subject: [PATCH] Naming tweaks --- gamemodes/benny/entities/weapons/benny/sh_firing.lua | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/gamemodes/benny/entities/weapons/benny/sh_firing.lua b/gamemodes/benny/entities/weapons/benny/sh_firing.lua index 0857a93..74992d3 100644 --- a/gamemodes/benny/entities/weapons/benny/sh_firing.lua +++ b/gamemodes/benny/entities/weapons/benny/sh_firing.lua @@ -1,18 +1,16 @@ function SWEP:PrimaryAttack() - local hand = self:hFlipHand( false ) - self:DevFire( hand ) + self:BFireLogic( self:hFlipHand( false ) ) return true end function SWEP:SecondaryAttack() - local hand = self:hFlipHand( true ) - self:DevFire( hand ) + self:BFireLogic( self:hFlipHand( true ) ) return true end -function SWEP:DevFire( hand ) +function SWEP:BFireLogic( hand ) if self:bWepClass( hand ) then self:BFire( hand ) elseif self:bWepClass( !hand ) then