diff --git a/gamemodes/benny/entities/entities/benny_cutscene.lua b/gamemodes/benny/entities/entities/b-cutscene.lua similarity index 100% rename from gamemodes/benny/entities/entities/benny_cutscene.lua rename to gamemodes/benny/entities/entities/b-cutscene.lua diff --git a/gamemodes/benny/entities/entities/benny_equipment_ammo.lua b/gamemodes/benny/entities/entities/b-eq_ammo.lua similarity index 100% rename from gamemodes/benny/entities/entities/benny_equipment_ammo.lua rename to gamemodes/benny/entities/entities/b-eq_ammo.lua diff --git a/gamemodes/benny/entities/entities/benny_grenade/shared.lua b/gamemodes/benny/entities/entities/b-gr/shared.lua similarity index 100% rename from gamemodes/benny/entities/entities/benny_grenade/shared.lua rename to gamemodes/benny/entities/entities/b-gr/shared.lua diff --git a/gamemodes/benny/entities/entities/benny_grenade_claymore.lua b/gamemodes/benny/entities/entities/b-gr_claymore.lua similarity index 93% rename from gamemodes/benny/entities/entities/benny_grenade_claymore.lua rename to gamemodes/benny/entities/entities/b-gr_claymore.lua index 0f87691..e49c42b 100644 --- a/gamemodes/benny/entities/entities/benny_grenade_claymore.lua +++ b/gamemodes/benny/entities/entities/b-gr_claymore.lua @@ -1,7 +1,7 @@ AddCSLuaFile() ENT.Type = "anim" -ENT.Base = "benny_grenade" +ENT.Base = "b-gr" ENT.Model = "models/weapons/w_eq_fraggrenade_thrown.mdl" diff --git a/gamemodes/benny/entities/entities/benny_grenade_emp.lua b/gamemodes/benny/entities/entities/b-gr_emp.lua similarity index 93% rename from gamemodes/benny/entities/entities/benny_grenade_emp.lua rename to gamemodes/benny/entities/entities/b-gr_emp.lua index 0f87691..e49c42b 100644 --- a/gamemodes/benny/entities/entities/benny_grenade_emp.lua +++ b/gamemodes/benny/entities/entities/b-gr_emp.lua @@ -1,7 +1,7 @@ AddCSLuaFile() ENT.Type = "anim" -ENT.Base = "benny_grenade" +ENT.Base = "b-gr" ENT.Model = "models/weapons/w_eq_fraggrenade_thrown.mdl" diff --git a/gamemodes/benny/entities/entities/benny_grenade_flashbang.lua b/gamemodes/benny/entities/entities/b-gr_flashbang.lua similarity index 91% rename from gamemodes/benny/entities/entities/benny_grenade_flashbang.lua rename to gamemodes/benny/entities/entities/b-gr_flashbang.lua index a5737f6..84d6033 100644 --- a/gamemodes/benny/entities/entities/benny_grenade_flashbang.lua +++ b/gamemodes/benny/entities/entities/b-gr_flashbang.lua @@ -1,7 +1,7 @@ AddCSLuaFile() ENT.Type = "anim" -ENT.Base = "benny_grenade" +ENT.Base = "b-gr" ENT.Model = "models/weapons/w_eq_flashbang_thrown.mdl" diff --git a/gamemodes/benny/entities/entities/benny_grenade_gas.lua b/gamemodes/benny/entities/entities/b-gr_frag.lua similarity index 93% rename from gamemodes/benny/entities/entities/benny_grenade_gas.lua rename to gamemodes/benny/entities/entities/b-gr_frag.lua index 0f87691..e49c42b 100644 --- a/gamemodes/benny/entities/entities/benny_grenade_gas.lua +++ b/gamemodes/benny/entities/entities/b-gr_frag.lua @@ -1,7 +1,7 @@ AddCSLuaFile() ENT.Type = "anim" -ENT.Base = "benny_grenade" +ENT.Base = "b-gr" ENT.Model = "models/weapons/w_eq_fraggrenade_thrown.mdl" diff --git a/gamemodes/benny/entities/entities/benny_grenade_frag.lua b/gamemodes/benny/entities/entities/b-gr_gas.lua similarity index 93% rename from gamemodes/benny/entities/entities/benny_grenade_frag.lua rename to gamemodes/benny/entities/entities/b-gr_gas.lua index 0f87691..e49c42b 100644 --- a/gamemodes/benny/entities/entities/benny_grenade_frag.lua +++ b/gamemodes/benny/entities/entities/b-gr_gas.lua @@ -1,7 +1,7 @@ AddCSLuaFile() ENT.Type = "anim" -ENT.Base = "benny_grenade" +ENT.Base = "b-gr" ENT.Model = "models/weapons/w_eq_fraggrenade_thrown.mdl" diff --git a/gamemodes/benny/entities/entities/b-gr_molotov.lua b/gamemodes/benny/entities/entities/b-gr_molotov.lua new file mode 100644 index 0000000..e49c42b --- /dev/null +++ b/gamemodes/benny/entities/entities/b-gr_molotov.lua @@ -0,0 +1,22 @@ +AddCSLuaFile() + +ENT.Type = "anim" +ENT.Base = "b-gr" + +ENT.Model = "models/weapons/w_eq_fraggrenade_thrown.mdl" + +local explosionflags = 0x2 + 0x4 + 0x80 +function ENT:Explode() + local effectdata = EffectData() + effectdata:SetOrigin( self:GetPos() ) + effectdata:SetFlags( explosionflags ) + util.Effect( "Explosion", effectdata ) + + local dmg = DamageInfo() + dmg:SetDamage( 125 ) + dmg:SetAttacker( self:GetOwner() ) + util.BlastDamageInfo( dmg, self:GetPos(), 140 ) + + self:Remove() + return +end \ No newline at end of file diff --git a/gamemodes/benny/entities/entities/b-gr_prox.lua b/gamemodes/benny/entities/entities/b-gr_prox.lua new file mode 100644 index 0000000..e49c42b --- /dev/null +++ b/gamemodes/benny/entities/entities/b-gr_prox.lua @@ -0,0 +1,22 @@ +AddCSLuaFile() + +ENT.Type = "anim" +ENT.Base = "b-gr" + +ENT.Model = "models/weapons/w_eq_fraggrenade_thrown.mdl" + +local explosionflags = 0x2 + 0x4 + 0x80 +function ENT:Explode() + local effectdata = EffectData() + effectdata:SetOrigin( self:GetPos() ) + effectdata:SetFlags( explosionflags ) + util.Effect( "Explosion", effectdata ) + + local dmg = DamageInfo() + dmg:SetDamage( 125 ) + dmg:SetAttacker( self:GetOwner() ) + util.BlastDamageInfo( dmg, self:GetPos(), 140 ) + + self:Remove() + return +end \ No newline at end of file diff --git a/gamemodes/benny/entities/entities/benny_grenade_scrambler.lua b/gamemodes/benny/entities/entities/b-gr_scrambler.lua similarity index 91% rename from gamemodes/benny/entities/entities/benny_grenade_scrambler.lua rename to gamemodes/benny/entities/entities/b-gr_scrambler.lua index 8d47807..d4ab85f 100644 --- a/gamemodes/benny/entities/entities/benny_grenade_scrambler.lua +++ b/gamemodes/benny/entities/entities/b-gr_scrambler.lua @@ -1,7 +1,7 @@ AddCSLuaFile() ENT.Type = "anim" -ENT.Base = "benny_grenade" +ENT.Base = "b-gr" ENT.Model = "models/weapons/w_eq_fraggrenade_thrown.mdl" diff --git a/gamemodes/benny/entities/entities/b-gr_semtex.lua b/gamemodes/benny/entities/entities/b-gr_semtex.lua new file mode 100644 index 0000000..e49c42b --- /dev/null +++ b/gamemodes/benny/entities/entities/b-gr_semtex.lua @@ -0,0 +1,22 @@ +AddCSLuaFile() + +ENT.Type = "anim" +ENT.Base = "b-gr" + +ENT.Model = "models/weapons/w_eq_fraggrenade_thrown.mdl" + +local explosionflags = 0x2 + 0x4 + 0x80 +function ENT:Explode() + local effectdata = EffectData() + effectdata:SetOrigin( self:GetPos() ) + effectdata:SetFlags( explosionflags ) + util.Effect( "Explosion", effectdata ) + + local dmg = DamageInfo() + dmg:SetDamage( 125 ) + dmg:SetAttacker( self:GetOwner() ) + util.BlastDamageInfo( dmg, self:GetPos(), 140 ) + + self:Remove() + return +end \ No newline at end of file diff --git a/gamemodes/benny/entities/entities/b-gr_shockcharge.lua b/gamemodes/benny/entities/entities/b-gr_shockcharge.lua new file mode 100644 index 0000000..e49c42b --- /dev/null +++ b/gamemodes/benny/entities/entities/b-gr_shockcharge.lua @@ -0,0 +1,22 @@ +AddCSLuaFile() + +ENT.Type = "anim" +ENT.Base = "b-gr" + +ENT.Model = "models/weapons/w_eq_fraggrenade_thrown.mdl" + +local explosionflags = 0x2 + 0x4 + 0x80 +function ENT:Explode() + local effectdata = EffectData() + effectdata:SetOrigin( self:GetPos() ) + effectdata:SetFlags( explosionflags ) + util.Effect( "Explosion", effectdata ) + + local dmg = DamageInfo() + dmg:SetDamage( 125 ) + dmg:SetAttacker( self:GetOwner() ) + util.BlastDamageInfo( dmg, self:GetPos(), 140 ) + + self:Remove() + return +end \ No newline at end of file diff --git a/gamemodes/benny/entities/entities/benny_grenade_smoke.lua b/gamemodes/benny/entities/entities/b-gr_smoke.lua similarity index 91% rename from gamemodes/benny/entities/entities/benny_grenade_smoke.lua rename to gamemodes/benny/entities/entities/b-gr_smoke.lua index ba79bbd..1cf77e7 100644 --- a/gamemodes/benny/entities/entities/benny_grenade_smoke.lua +++ b/gamemodes/benny/entities/entities/b-gr_smoke.lua @@ -1,7 +1,7 @@ AddCSLuaFile() ENT.Type = "anim" -ENT.Base = "benny_grenade" +ENT.Base = "b-gr" ENT.Model = "models/weapons/w_eq_smokegrenade_thrown.mdl" diff --git a/gamemodes/benny/entities/entities/b-gr_thermobaric.lua b/gamemodes/benny/entities/entities/b-gr_thermobaric.lua new file mode 100644 index 0000000..e49c42b --- /dev/null +++ b/gamemodes/benny/entities/entities/b-gr_thermobaric.lua @@ -0,0 +1,22 @@ +AddCSLuaFile() + +ENT.Type = "anim" +ENT.Base = "b-gr" + +ENT.Model = "models/weapons/w_eq_fraggrenade_thrown.mdl" + +local explosionflags = 0x2 + 0x4 + 0x80 +function ENT:Explode() + local effectdata = EffectData() + effectdata:SetOrigin( self:GetPos() ) + effectdata:SetFlags( explosionflags ) + util.Effect( "Explosion", effectdata ) + + local dmg = DamageInfo() + dmg:SetDamage( 125 ) + dmg:SetAttacker( self:GetOwner() ) + util.BlastDamageInfo( dmg, self:GetPos(), 140 ) + + self:Remove() + return +end \ No newline at end of file diff --git a/gamemodes/benny/entities/entities/b-gr_throwingknife.lua b/gamemodes/benny/entities/entities/b-gr_throwingknife.lua new file mode 100644 index 0000000..e49c42b --- /dev/null +++ b/gamemodes/benny/entities/entities/b-gr_throwingknife.lua @@ -0,0 +1,22 @@ +AddCSLuaFile() + +ENT.Type = "anim" +ENT.Base = "b-gr" + +ENT.Model = "models/weapons/w_eq_fraggrenade_thrown.mdl" + +local explosionflags = 0x2 + 0x4 + 0x80 +function ENT:Explode() + local effectdata = EffectData() + effectdata:SetOrigin( self:GetPos() ) + effectdata:SetFlags( explosionflags ) + util.Effect( "Explosion", effectdata ) + + local dmg = DamageInfo() + dmg:SetDamage( 125 ) + dmg:SetAttacker( self:GetOwner() ) + util.BlastDamageInfo( dmg, self:GetPos(), 140 ) + + self:Remove() + return +end \ No newline at end of file diff --git a/gamemodes/benny/entities/entities/b-gr_tknife.lua b/gamemodes/benny/entities/entities/b-gr_tknife.lua new file mode 100644 index 0000000..e49c42b --- /dev/null +++ b/gamemodes/benny/entities/entities/b-gr_tknife.lua @@ -0,0 +1,22 @@ +AddCSLuaFile() + +ENT.Type = "anim" +ENT.Base = "b-gr" + +ENT.Model = "models/weapons/w_eq_fraggrenade_thrown.mdl" + +local explosionflags = 0x2 + 0x4 + 0x80 +function ENT:Explode() + local effectdata = EffectData() + effectdata:SetOrigin( self:GetPos() ) + effectdata:SetFlags( explosionflags ) + util.Effect( "Explosion", effectdata ) + + local dmg = DamageInfo() + dmg:SetDamage( 125 ) + dmg:SetAttacker( self:GetOwner() ) + util.BlastDamageInfo( dmg, self:GetPos(), 140 ) + + self:Remove() + return +end \ No newline at end of file diff --git a/gamemodes/benny/entities/entities/b-item.lua b/gamemodes/benny/entities/entities/b-item.lua new file mode 100644 index 0000000..136af82 --- /dev/null +++ b/gamemodes/benny/entities/entities/b-item.lua @@ -0,0 +1,3 @@ + +SWEP.Type = "anim" +SWEP.Base = "base_anim" \ No newline at end of file diff --git a/gamemodes/benny/entities/entities/b-item_firearm.lua b/gamemodes/benny/entities/entities/b-item_firearm.lua new file mode 100644 index 0000000..3dc44b3 --- /dev/null +++ b/gamemodes/benny/entities/entities/b-item_firearm.lua @@ -0,0 +1,2 @@ + +SWEP.Base = "b-item" \ No newline at end of file diff --git a/gamemodes/benny/entities/entities/benny_npc_human.lua b/gamemodes/benny/entities/entities/b-npc_human.lua similarity index 100% rename from gamemodes/benny/entities/entities/benny_npc_human.lua rename to gamemodes/benny/entities/entities/b-npc_human.lua diff --git a/gamemodes/benny/entities/entities/benny_grenade_molotov.lua b/gamemodes/benny/entities/entities/benny_grenade_molotov.lua deleted file mode 100644 index 0f87691..0000000 --- a/gamemodes/benny/entities/entities/benny_grenade_molotov.lua +++ /dev/null @@ -1,22 +0,0 @@ -AddCSLuaFile() - -ENT.Type = "anim" -ENT.Base = "benny_grenade" - -ENT.Model = "models/weapons/w_eq_fraggrenade_thrown.mdl" - -local explosionflags = 0x2 + 0x4 + 0x80 -function ENT:Explode() - local effectdata = EffectData() - effectdata:SetOrigin( self:GetPos() ) - effectdata:SetFlags( explosionflags ) - util.Effect( "Explosion", effectdata ) - - local dmg = DamageInfo() - dmg:SetDamage( 125 ) - dmg:SetAttacker( self:GetOwner() ) - util.BlastDamageInfo( dmg, self:GetPos(), 140 ) - - self:Remove() - return -end \ No newline at end of file diff --git a/gamemodes/benny/entities/entities/benny_grenade_prox.lua b/gamemodes/benny/entities/entities/benny_grenade_prox.lua deleted file mode 100644 index 0f87691..0000000 --- a/gamemodes/benny/entities/entities/benny_grenade_prox.lua +++ /dev/null @@ -1,22 +0,0 @@ -AddCSLuaFile() - -ENT.Type = "anim" -ENT.Base = "benny_grenade" - -ENT.Model = "models/weapons/w_eq_fraggrenade_thrown.mdl" - -local explosionflags = 0x2 + 0x4 + 0x80 -function ENT:Explode() - local effectdata = EffectData() - effectdata:SetOrigin( self:GetPos() ) - effectdata:SetFlags( explosionflags ) - util.Effect( "Explosion", effectdata ) - - local dmg = DamageInfo() - dmg:SetDamage( 125 ) - dmg:SetAttacker( self:GetOwner() ) - util.BlastDamageInfo( dmg, self:GetPos(), 140 ) - - self:Remove() - return -end \ No newline at end of file diff --git a/gamemodes/benny/entities/entities/benny_grenade_semtex.lua b/gamemodes/benny/entities/entities/benny_grenade_semtex.lua deleted file mode 100644 index 0f87691..0000000 --- a/gamemodes/benny/entities/entities/benny_grenade_semtex.lua +++ /dev/null @@ -1,22 +0,0 @@ -AddCSLuaFile() - -ENT.Type = "anim" -ENT.Base = "benny_grenade" - -ENT.Model = "models/weapons/w_eq_fraggrenade_thrown.mdl" - -local explosionflags = 0x2 + 0x4 + 0x80 -function ENT:Explode() - local effectdata = EffectData() - effectdata:SetOrigin( self:GetPos() ) - effectdata:SetFlags( explosionflags ) - util.Effect( "Explosion", effectdata ) - - local dmg = DamageInfo() - dmg:SetDamage( 125 ) - dmg:SetAttacker( self:GetOwner() ) - util.BlastDamageInfo( dmg, self:GetPos(), 140 ) - - self:Remove() - return -end \ No newline at end of file diff --git a/gamemodes/benny/entities/entities/benny_grenade_shockcharge.lua b/gamemodes/benny/entities/entities/benny_grenade_shockcharge.lua deleted file mode 100644 index 0f87691..0000000 --- a/gamemodes/benny/entities/entities/benny_grenade_shockcharge.lua +++ /dev/null @@ -1,22 +0,0 @@ -AddCSLuaFile() - -ENT.Type = "anim" -ENT.Base = "benny_grenade" - -ENT.Model = "models/weapons/w_eq_fraggrenade_thrown.mdl" - -local explosionflags = 0x2 + 0x4 + 0x80 -function ENT:Explode() - local effectdata = EffectData() - effectdata:SetOrigin( self:GetPos() ) - effectdata:SetFlags( explosionflags ) - util.Effect( "Explosion", effectdata ) - - local dmg = DamageInfo() - dmg:SetDamage( 125 ) - dmg:SetAttacker( self:GetOwner() ) - util.BlastDamageInfo( dmg, self:GetPos(), 140 ) - - self:Remove() - return -end \ No newline at end of file diff --git a/gamemodes/benny/entities/entities/benny_grenade_thermobaric.lua b/gamemodes/benny/entities/entities/benny_grenade_thermobaric.lua deleted file mode 100644 index 0f87691..0000000 --- a/gamemodes/benny/entities/entities/benny_grenade_thermobaric.lua +++ /dev/null @@ -1,22 +0,0 @@ -AddCSLuaFile() - -ENT.Type = "anim" -ENT.Base = "benny_grenade" - -ENT.Model = "models/weapons/w_eq_fraggrenade_thrown.mdl" - -local explosionflags = 0x2 + 0x4 + 0x80 -function ENT:Explode() - local effectdata = EffectData() - effectdata:SetOrigin( self:GetPos() ) - effectdata:SetFlags( explosionflags ) - util.Effect( "Explosion", effectdata ) - - local dmg = DamageInfo() - dmg:SetDamage( 125 ) - dmg:SetAttacker( self:GetOwner() ) - util.BlastDamageInfo( dmg, self:GetPos(), 140 ) - - self:Remove() - return -end \ No newline at end of file diff --git a/gamemodes/benny/entities/entities/benny_grenade_throwingknife.lua b/gamemodes/benny/entities/entities/benny_grenade_throwingknife.lua deleted file mode 100644 index 0f87691..0000000 --- a/gamemodes/benny/entities/entities/benny_grenade_throwingknife.lua +++ /dev/null @@ -1,22 +0,0 @@ -AddCSLuaFile() - -ENT.Type = "anim" -ENT.Base = "benny_grenade" - -ENT.Model = "models/weapons/w_eq_fraggrenade_thrown.mdl" - -local explosionflags = 0x2 + 0x4 + 0x80 -function ENT:Explode() - local effectdata = EffectData() - effectdata:SetOrigin( self:GetPos() ) - effectdata:SetFlags( explosionflags ) - util.Effect( "Explosion", effectdata ) - - local dmg = DamageInfo() - dmg:SetDamage( 125 ) - dmg:SetAttacker( self:GetOwner() ) - util.BlastDamageInfo( dmg, self:GetPos(), 140 ) - - self:Remove() - return -end \ No newline at end of file diff --git a/gamemodes/benny/entities/entities/benny_grenade_tknife.lua b/gamemodes/benny/entities/entities/benny_grenade_tknife.lua deleted file mode 100644 index 0f87691..0000000 --- a/gamemodes/benny/entities/entities/benny_grenade_tknife.lua +++ /dev/null @@ -1,22 +0,0 @@ -AddCSLuaFile() - -ENT.Type = "anim" -ENT.Base = "benny_grenade" - -ENT.Model = "models/weapons/w_eq_fraggrenade_thrown.mdl" - -local explosionflags = 0x2 + 0x4 + 0x80 -function ENT:Explode() - local effectdata = EffectData() - effectdata:SetOrigin( self:GetPos() ) - effectdata:SetFlags( explosionflags ) - util.Effect( "Explosion", effectdata ) - - local dmg = DamageInfo() - dmg:SetDamage( 125 ) - dmg:SetAttacker( self:GetOwner() ) - util.BlastDamageInfo( dmg, self:GetPos(), 140 ) - - self:Remove() - return -end \ No newline at end of file