diff --git a/gamemodes/benny/gamemode/modules/player/cl_hud.lua b/gamemodes/benny/gamemode/modules/player/cl_hud.lua index f161bee..0c0e73f 100644 --- a/gamemodes/benny/gamemode/modules/player/cl_hud.lua +++ b/gamemodes/benny/gamemode/modules/player/cl_hud.lua @@ -764,13 +764,13 @@ hook.Add( "HUDPaint", "Benny_HUDPaint", function() local loaded = (item.Loaded == mag) local perc = mitem.Ammo/WeaponGet(mitem.Class).Ammo surface.SetDrawColor( scheme["bg"] ) - surface.DrawRect( b_x + bump + magbump + ss(13), b_y - ss(14), ss(4), ss(12) ) + surface.DrawRect( b_x + bump + magbump + ss(13), b_y - ss(14), ss(3), ss(12) ) surface.SetDrawColor( scheme["fg"] ) local mstart = ss(10) local meow = math.Round(ss(10*perc)) - surface.DrawRect( b_x + bump + magbump + ss(14), b_y - ss(13) + (mstart-meow), ss(2), meow ) - magbump = magbump + ss(4+1) + surface.DrawRect( b_x + bump + magbump + ss(14), b_y - ss(13) + (mstart-meow), ss(1), meow ) + magbump = magbump + ss(2) end bump = bump + boxsize + ss(2) end