diff --git a/gamemodes/benny/entities/entities/bnpc_human.lua b/gamemodes/benny/entities/entities/bnpc_human.lua index 2ba0121..8b04cff 100644 --- a/gamemodes/benny/entities/entities/bnpc_human.lua +++ b/gamemodes/benny/entities/entities/bnpc_human.lua @@ -21,8 +21,8 @@ function ENT:RunBehaviour() if pos then self:StartActivity( ACT_WALK ) self:MoveToPos( pos ) - self:StartActivity( ACT_IDLE ) end + self:StartActivity( ACT_IDLE ) coroutine.wait(1)