diff --git a/gamemodes/benny/gamemode/modules/vgui/cl_bframe.lua b/gamemodes/benny/gamemode/modules/vgui/cl_bframe.lua index d03447d..706b34a 100644 --- a/gamemodes/benny/gamemode/modules/vgui/cl_bframe.lua +++ b/gamemodes/benny/gamemode/modules/vgui/cl_bframe.lua @@ -26,10 +26,10 @@ function PANEL:Init() self.btnClose:SetText( "" ) self.btnClose.DoClick = function ( button ) self:Close() end self.btnClose.Paint = function( panel, w, h ) - surface.SetDrawColor( schema( "bg" ) ) + surface.SetDrawColor( schema( "fg" ) ) surface.DrawRect( 0, 0, w, h ) - draw.SimpleText( "X", "Benny_10", ss(3.3), ss(0), schema_c( "fg" ), TEXT_ALIGN_LEFT, TEXT_ALIGN_TOP) + draw.SimpleText( "X", "Benny_10", ss(3.3), ss(0), schema_c( "bg" ), TEXT_ALIGN_LEFT, TEXT_ALIGN_TOP) return true end @@ -162,9 +162,9 @@ function PANEL:Paint( w, h ) surface.DrawRect( 0, 0, w, h ) surface.SetDrawColor( schema( "fg" ) ) - surface.DrawRect( 0, 0, w, ss(tall) ) + surface.DrawOutlinedRect( 0, 0, w, ss(tall), ss(0.5) ) - draw.SimpleText( self.Title, "Benny_16", ss(2), ss(0), schema_c( "bg" ), TEXT_ALIGN_LEFT, TEXT_ALIGN_TOP ) + draw.SimpleText( self.Title, "Benny_12", ss(2), ss(1), schema_c( "fg" ), TEXT_ALIGN_LEFT, TEXT_ALIGN_TOP ) return true end