diff --git a/gamemodes/benny/entities/entities/benny_grenade/shared.lua b/gamemodes/benny/entities/entities/benny_grenade/shared.lua index 1645ccb..6085479 100644 --- a/gamemodes/benny/entities/entities/benny_grenade/shared.lua +++ b/gamemodes/benny/entities/entities/benny_grenade/shared.lua @@ -31,6 +31,18 @@ end function ENT:Think() if SERVER and self.Fuse <= CurTime() then self:Explode() + else + if CLIENT then + local li = DynamicLight( self:EntIndex() ) + li.pos = self:GetPos() + vector_up*8 + li.r = 255 + li.g = 200 + li.b = 100 + li.brightness = 8 + li.decay = 0 + li.size = 32 + li.dietime = CurTime() + 0 + end end self:NextThink( CurTime() ) return true