Wep sounds

This commit is contained in:
Fesiug 2023-09-25 20:42:17 -04:00
parent b54da223a4
commit f26c02d58d
1 changed files with 28 additions and 12 deletions

View File

@ -19,6 +19,18 @@ AddSound( "MP5K.Fire", {
"benny/weapons/mp5k/03.ogg", "benny/weapons/mp5k/03.ogg",
}, 140, 100, 0.5, CHAN_STATIC ) }, 140, 100, 0.5, CHAN_STATIC )
AddSound( "MAC11.Fire", {
"benny/weapons/mac11/01.ogg",
"benny/weapons/mac11/02.ogg",
"benny/weapons/mac11/03.ogg",
}, 140, 100, 0.5, CHAN_STATIC )
AddSound( "MP7.Fire", {
"benny/weapons/mp7/01.ogg",
"benny/weapons/mp7/02.ogg",
"benny/weapons/mp7/03.ogg",
}, 140, 100, 0.5, CHAN_STATIC )
AddSound( "TMP.Fire", { AddSound( "TMP.Fire", {
"benny/weapons/tmp/01.ogg", "benny/weapons/tmp/01.ogg",
"benny/weapons/tmp/02.ogg", "benny/weapons/tmp/02.ogg",
@ -51,6 +63,10 @@ AddSound( "Glock.Fire", {
AddSound( "MP5K.MagOut", "benny/weapons/mp5k/magout.ogg", 70, 100, 0.5, CHAN_STATIC ) AddSound( "MP5K.MagOut", "benny/weapons/mp5k/magout.ogg", 70, 100, 0.5, CHAN_STATIC )
AddSound( "MP5K.MagIn", "benny/weapons/mp5k/magin.ogg", 70, 100, 0.5, CHAN_STATIC ) AddSound( "MP5K.MagIn", "benny/weapons/mp5k/magin.ogg", 70, 100, 0.5, CHAN_STATIC )
AddSound( "MAC11.MagOut", "benny/weapons/mac11/magout.ogg", 70, 100, 0.5, CHAN_STATIC )
AddSound( "MAC11.MagIn", "benny/weapons/mac11/magin.ogg", 70, 100, 0.5, CHAN_STATIC )
AddSound( "MP7.MagOut", "benny/weapons/mp7/magout.ogg", 70, 100, 0.5, CHAN_STATIC )
AddSound( "MP7.MagIn", "benny/weapons/mp7/magin.ogg", 70, 100, 0.5, CHAN_STATIC )
AddSound( "TMP.MagOut", "benny/weapons/tmp/magout.ogg", 70, 100, 0.5, CHAN_STATIC ) AddSound( "TMP.MagOut", "benny/weapons/tmp/magout.ogg", 70, 100, 0.5, CHAN_STATIC )
AddSound( "TMP.MagIn", "benny/weapons/tmp/magin.ogg", 70, 100, 0.5, CHAN_STATIC ) AddSound( "TMP.MagIn", "benny/weapons/tmp/magin.ogg", 70, 100, 0.5, CHAN_STATIC )
AddSound( "Bizon.MagOut", "benny/weapons/bizon/magout.ogg", 70, 100, 0.5, CHAN_STATIC ) AddSound( "Bizon.MagOut", "benny/weapons/bizon/magout.ogg", 70, 100, 0.5, CHAN_STATIC )
@ -68,7 +84,7 @@ AddSound( "Glock.MagIn", "benny/weapons/glock/magin.ogg", 70, 100, 0.5, CHAN_STA
AddSound( "Common.Dryfire.Pistol", "benny/weapons/common/06-13.ogg", 70, 100, 0.5, CHAN_STATIC ) AddSound( "Common.Dryfire.Pistol", "benny/weapons/common/06-13.ogg", 70, 100, 0.5, CHAN_STATIC )
AddSound( "Common.Dryfire.Rifle", "benny/weapons/common/06-12.ogg", 70, 100, 0.5, CHAN_STATIC ) AddSound( "Common.Dryfire.Rifle", "benny/weapons/common/06-12.ogg", 70, 100, 0.5, CHAN_STATIC )
AddSound( "Common.NoAmmo", "benny/weapons/common/30-01.ogg", 70, 100, 0.5, CHAN_STATIC ) AddSound( "Common.NoAmmo", "benny/weapons/noammo.ogg", 70, 100, 0.5, CHAN_STATIC )
local wep = {} local wep = {}
WEAPONS["1911"] = wep WEAPONS["1911"] = wep
@ -89,7 +105,7 @@ wep.Damage = 30
local wep = {} local wep = {}
WEAPONS["usp"] = wep WEAPONS["usp"] = wep
wep.Name = "USP .45" wep.Name = "USP .45"
wep.Description = "It works for hardasses around the world, it works for you." wep.Description = "If it works for hardasses around the world, it works for you."
wep.WModel = "models/weapons/w_pist_usp.mdl" wep.WModel = "models/weapons/w_pist_usp.mdl"
wep.Sound_Fire = "USP.Fire" wep.Sound_Fire = "USP.Fire"
@ -120,7 +136,7 @@ wep.Damage = 18
local wep = {} local wep = {}
WEAPONS["nambu"] = wep WEAPONS["nambu"] = wep
wep.Name = "NAMBU .38" wep.Name = "NAMBU .38"
wep.Description = "Eastern revolver that hits as much as it costs." wep.Description = "Eastern revolver that hits as hard as it costs."
wep.WModel = "models/weapons/w_pist_glock18.mdl" wep.WModel = "models/weapons/w_pist_glock18.mdl"
wep.Sound_Fire = "Nambu.Fire" wep.Sound_Fire = "Nambu.Fire"
@ -153,7 +169,7 @@ wep.Name = "TMP"
wep.Description = "Precise and sharp, like a damn suit's pet." wep.Description = "Precise and sharp, like a damn suit's pet."
wep.WModel = "models/weapons/w_pist_glock18.mdl" wep.WModel = "models/weapons/w_pist_glock18.mdl"
wep.Sound_Fire = "MP5K.Fire" wep.Sound_Fire = "TMP.Fire"
wep.Sound_DryFire = "Common.Dryfire.Rifle" wep.Sound_DryFire = "Common.Dryfire.Rifle"
wep.Sound_Reload = "TMP.Reload" -- placeholder wep.Sound_Reload = "TMP.Reload" -- placeholder
wep.Sound_MagOut = "TMP.MagOut" -- placeholder wep.Sound_MagOut = "TMP.MagOut" -- placeholder
@ -169,11 +185,11 @@ wep.Name = "MP7"
wep.Description = "Small, pistol-sized, and simple." wep.Description = "Small, pistol-sized, and simple."
wep.WModel = "models/weapons/w_pist_glock18.mdl" wep.WModel = "models/weapons/w_pist_glock18.mdl"
wep.Sound_Fire = "MP5K.Fire" wep.Sound_Fire = "MP7.Fire"
wep.Sound_DryFire = "Common.Dryfire.Rifle" wep.Sound_DryFire = "Common.Dryfire.Rifle"
wep.Sound_Reload = "MP5K.Reload" -- placeholder wep.Sound_Reload = "MP7.Reload" -- placeholder
wep.Sound_MagOut = "MP5K.MagOut" -- placeholder wep.Sound_MagOut = "MP7.MagOut" -- placeholder
wep.Sound_MagIn = "MP5K.MagIn" -- placeholder wep.Sound_MagIn = "MP7.MagIn" -- placeholder
wep.Delay = (60/700) wep.Delay = (60/700)
wep.Ammo = 15 wep.Ammo = 15
@ -201,11 +217,11 @@ wep.Name = "MAC-11"
wep.Description = "More fit for combat in a phone booth." wep.Description = "More fit for combat in a phone booth."
wep.WModel = "models/weapons/w_pist_glock18.mdl" wep.WModel = "models/weapons/w_pist_glock18.mdl"
wep.Sound_Fire = "MP5K.Fire" wep.Sound_Fire = "MAC11.Fire"
wep.Sound_DryFire = "Common.Dryfire.Rifle" wep.Sound_DryFire = "Common.Dryfire.Rifle"
wep.Sound_Reload = "MP5K.Reload" -- placeholder wep.Sound_Reload = "MAC11.Reload" -- placeholder
wep.Sound_MagOut = "MP5K.MagOut" -- placeholder wep.Sound_MagOut = "MAC11.MagOut" -- placeholder
wep.Sound_MagIn = "MP5K.MagIn" -- placeholder wep.Sound_MagIn = "MAC11.MagIn" -- placeholder
wep.Delay = (60/800) wep.Delay = (60/800)
wep.Ammo = 16 wep.Ammo = 16