WEAPONS = {} AddSound( "1911.Fire", { "benny/weapons/1911/01.ogg", "benny/weapons/1911/02.ogg", "benny/weapons/1911/03.ogg", }, 140, 100, 0.5, CHAN_STATIC ) AddSound( "Bizon.Fire", { "benny/weapons/bizon/01.ogg", "benny/weapons/bizon/02.ogg", "benny/weapons/bizon/03.ogg", }, 140, 100, 0.5, CHAN_STATIC ) AddSound( "1911.Reload", "benny/weapons/1911/slidedrop.ogg", 140, 100, 0.5, CHAN_STATIC ) AddSound( "Bizon.Reload", "benny/weapons/bizon/boltdrop.ogg", 140, 100, 0.5, CHAN_STATIC ) local wep = {} WEAPONS["1911"] = wep wep.Name = "COBRA .45" wep.Description = "Hits hard. They don't make them like they used to! Low capacity." wep.WModel = "models/weapons/w_pist_usp.mdl" wep.Sound_Fire = "1911.Fire" wep.Sound_Reload = "1911.Reload" -- placeholder wep.Delay = (60/300) wep.Ammo = 8 wep.Damage = 30 local wep = {} WEAPONS["usp"] = wep wep.Name = "USP .45" wep.Description = "It works for hardasses around the world, it works for you. Higher capacity." wep.WModel = "models/weapons/w_pist_usp.mdl" wep.Sound_Fire = "1911.Fire" wep.Sound_Reload = "1911.Reload" -- placeholder wep.Delay = (60/300) wep.Ammo = 12 wep.Damage = 30 local wep = {} WEAPONS["glock"] = wep wep.Name = "GLOCK-18" wep.Description = "Superb precision but poor capacity." wep.WModel = "models/weapons/w_pist_glock18.mdl" wep.Sound_Fire = "1911.Fire" wep.Sound_Reload = "1911.Reload" -- placeholder wep.Delay = (60/800) wep.Ammo = 17 wep.Damage = 18 local wep = {} WEAPONS["nambu"] = wep wep.Name = "NAMBU .38" wep.Description = "Eastern revolver that hits as much as it costs. Low capacity." wep.WModel = "models/weapons/w_pist_glock18.mdl" wep.Sound_Fire = "1911.Fire" wep.Sound_Reload = "1911.Reload" -- placeholder wep.Delay = (60/180) wep.Ammo = 6 wep.Damage = 26 local wep = {} WEAPONS["anaconda"] = wep wep.Name = "ANACONDA" wep.Description = "Precise and kicks like a mule, but low capacity." wep.WModel = "models/weapons/w_pist_glock18.mdl" wep.Sound_Fire = "1911.Fire" wep.Sound_Reload = "1911.Reload" -- placeholder wep.Delay = (60/180) wep.Ammo = 6 wep.Damage = 40 local wep = {} WEAPONS["tmp"] = wep wep.Name = "TMP" wep.Description = "Precise." wep.WModel = "models/weapons/w_pist_glock18.mdl" wep.Sound_Fire = "1911.Fire" wep.Sound_Reload = "1911.Reload" -- placeholder wep.Delay = (60/800) wep.Ammo = 15 wep.Damage = 18 local wep = {} WEAPONS["mp7"] = wep wep.Name = "MP7" wep.Description = "Small, pistol-sized, and simple." wep.WModel = "models/weapons/w_pist_glock18.mdl" wep.Sound_Fire = "1911.Fire" wep.Sound_Reload = "1911.Reload" -- placeholder wep.Delay = (60/700) wep.Ammo = 15 wep.Damage = 16 local wep = {} WEAPONS["mp5k"] = wep wep.Name = "MP5K" wep.Description = "Quality manufacturing, but cumbersome." wep.WModel = "models/weapons/w_pist_glock18.mdl" wep.Sound_Fire = "1911.Fire" wep.Sound_Reload = "1911.Reload" -- placeholder wep.Delay = (60/700) wep.Ammo = 15 wep.Damage = 18 local wep = {} WEAPONS["mac11"] = wep wep.Name = "MAC-11" wep.Description = "More fit for combat in a phone booth." wep.WModel = "models/weapons/w_pist_glock18.mdl" wep.Sound_Fire = "1911.Fire" wep.Sound_Reload = "1911.Reload" -- placeholder wep.Delay = (60/800) wep.Ammo = 16 wep.Damage = 16 local wep = {} WEAPONS["bizon"] = wep wep.Name = "BIZON" wep.Description = "Unwieldy bullet storm." wep.WModel = "models/weapons/w_pist_glock18.mdl" wep.Sound_Fire = "Bizon.Fire" wep.Sound_Reload = "Bizon.Reload" -- placeholder wep.Delay = (60/600) wep.Ammo = 40 wep.Damage = 16