Benny/gamemodes/benny/gamemode/modules/player/sh_basic.lua

7 lines
220 B
Lua

function GM:PlayerSpawn( ply )
player_manager.SetPlayerClass( ply, "player_benny" )
ply:SetModel( "models/player/combine_super_soldier.mdl" )
ply:SetPlayerColor( Vector( 0.275, 0.2, 0.145 ) )
ply:Give( "benny" )
end