36 lines
581 B
Lua
36 lines
581 B
Lua
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SWEP.Base = "weapon_base"
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SWEP.PrintName = "Benny Weapon Handler"
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SWEP.ViewModel = "models/weapons/c_pistol.mdl"
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SWEP.WorldModel = "models/weapons/w_pistol.mdl"
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function SWEP:PrimaryAttack()
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if CLIENT then
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AddCaption( "PISTOL", Color( 61, 61, 61 ), "[Pistol shot]", 0.1, 0.5 )
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end
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return true
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end
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function SWEP:SecondaryAttack()
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return true
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end
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function SWEP:Reload()
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return true
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end
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function SWEP:Think()
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self:SetWeaponHoldType("normal")
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self:SetHoldType("normal")
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return true
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end
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function SWEP:Deploy()
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return true
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end
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function SWEP:Holster()
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return true
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end |