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|
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SWEP.Base = "weapon_base"
|
|
|
|
function SWEP:PrimaryAttack()
|
|
return true
|
|
end
|
|
|
|
function SWEP:SecondaryAttack()
|
|
return true
|
|
end
|
|
|
|
function SWEP:Reload()
|
|
return true
|
|
end
|
|
|
|
function SWEP:Think()
|
|
return true
|
|
end
|
|
|
|
function SWEP:Deploy()
|
|
return true
|
|
end
|
|
|
|
function SWEP:Holster()
|
|
return true
|
|
end |