89 lines
2.0 KiB
Lua
89 lines
2.0 KiB
Lua
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GM.Name = "Your Name Is Benny"
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GM.Author = "Fesiug, Oranche, Alex"
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GM.Email = "N/A"
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GM.Website = "N/A"
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BENNY = {}
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function BENNY.SimpleAutoComplete( cmd, args, ... ) -- just stole it from the wiki
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local possibleArgs = { ... }
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local autoCompletes = {}
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--TODO: Handle "test test" "test test" type arguments
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args = args:upper()
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local arg = string.Split( args:TrimLeft(), " " )
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local lastItem = nil
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for i, str in pairs( arg ) do
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if ( str == "" && ( lastItem && lastItem == "" ) ) then table.remove( arg, i ) end
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lastItem = str
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end -- Remove empty entries. Can this be done better?
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local numArgs = #arg
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local lastArg = table.remove( arg, numArgs )
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local prevArgs = table.concat( arg, " " )
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if ( #prevArgs > 0 ) then prevArgs = " " .. prevArgs end
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local possibilities = possibleArgs[ numArgs ] or { lastArg }
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for _, acStr in pairs( possibilities ) do
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if ( !acStr:StartsWith( lastArg ) ) then continue end
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table.insert( autoCompletes, cmd .. prevArgs .. " " .. acStr )
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end
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return autoCompletes
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end
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local AC, IN = AddCSLuaFile, include
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local CL = SERVER and AddCSLuaFile or include
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function TSelShared( tbl, seed )
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return tbl[math.Round( util.SharedRandom( seed, 1, #tbl ) )]
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end
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function bModel( input )
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local str = "models/benny/" .. input .. ".mdl"
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util.PrecacheModel( str )
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return str
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end
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function bSound( input )
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local str = "benny/" .. input
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util.PrecacheSound( str )
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return str
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end
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-- Language might want to be loaded first
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-- Otherwise things will fail to call 'l8'
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AC("language.lua")
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IN("language.lua")
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AC("convars.lua")
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IN("convars.lua")
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AC("camera.lua")
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IN("camera.lua")
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AC("items.lua")
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IN("items.lua")
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AC("player.lua")
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IN("player.lua")
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AC("player_class.lua")
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IN("player_class.lua")
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AC("inventory.lua")
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IN("inventory.lua")
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AC("gamestate.lua")
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IN("gamestate.lua")
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AC("teams.lua")
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IN("teams.lua")
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AC("pausemenu.lua")
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IN("pausemenu.lua")
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AC("richpresence_test.lua")
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if CLIENT then
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IN("richpresence_test.lua")
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end
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AC("debugmenu.lua")
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IN("debugmenu.lua")
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CL("hud.lua") |