"VertexlitGeneric" { "$basetexture" "infoplayerretard/atlas2_col" "$bumpmap" "infoplayerretard/atlas_n" "$pointsamplemagfilter" 1 "$phong" "1" "$phongexponent" "24" // "$phongalbedotint" "1" "$phongboost" "0.1" "$phongfresnelranges" "[.3 .3 .3]" "$blendtintbybasealpha" "1" "$blendtintcoloroverbase" "1" Proxies { PlayerColor { resultVar $color2 default 1 0 0 } } }