"VertexlitGeneric" { "$basetexture" "benny/player/benny_placeholder3/bake" $bumpmap "dev/flat_normal" $halflambert 1 $envmap "env_cubemap" $envmaptint "[.006 .006 .006]" $phong 1 $phongboost 1 $phongexponent 40 $phongfresnelranges "[1 4 7]" $lightwarptexture "benny/player/benny_placeholder3/lw" }