Benny_Placeholders/materials/models/weapons/v_models/shib_flash/2.vmt

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VertexLitGeneric
{
"$baseTexture" "models\weapons\v_models\shib_flash\2"
"$envmap" "env_cubemap"
"$envmapmask" "models\weapons\v_models\shib_flash\2_ref"
}