CopsNRobbers/gamemodes/copsnrobbers/entities/weapons/cnr_mac10.lua

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SWEP.Base = "cnr"
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SWEP.PrintName = "SPITFIRE 45A"
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SWEP.Slot = 0
SWEP.ViewModel = "models/weapons/cstrike/c_smg_mac10.mdl"
SWEP.ViewModelFOV = 90
SWEP.WorldModel = "models/weapons/w_smg_mac10.mdl"
SWEP.ActivePos = Vector( 2, -2, -2 )
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SWEP.Sound_Fire = {
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"cnr/weapons/mac10/fire-01.ogg",
"cnr/weapons/mac10/fire-02.ogg",
"cnr/weapons/mac10/fire-03.ogg",
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}
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SWEP.Primary.ClipSize = 32
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SWEP.Delay = ( 60 / 1600 )
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SWEP.DamageClose = 14
SWEP.DamageFar = 10