New M4 sound
This commit is contained in:
parent
164119295f
commit
ae0d2ccca0
|
@ -10,9 +10,9 @@ SWEP.WorldModel = "models/weapons/w_smg_mac10.mdl"
|
|||
SWEP.ActivePos = Vector( 2, -2, -2 )
|
||||
|
||||
SWEP.Sound_Fire = {
|
||||
"cnr/weapons/mp5/fire-01.ogg",
|
||||
"cnr/weapons/mp5/fire-02.ogg",
|
||||
"cnr/weapons/mp5/fire-03.ogg",
|
||||
"cnr/weapons/mac10/fire-01.ogg",
|
||||
"cnr/weapons/mac10/fire-02.ogg",
|
||||
"cnr/weapons/mac10/fire-03.ogg",
|
||||
}
|
||||
|
||||
SWEP.Primary.ClipSize = 32
|
||||
|
|
|
@ -19,7 +19,7 @@ SWEP.Primary.ClipSize = 13
|
|||
SWEP.Delay = ( 60 / 400 )
|
||||
SWEP.MaxBurst = 1
|
||||
SWEP.DamageClose = 25
|
||||
SWEP.DamageFar = 13
|
||||
SWEP.DamageFar = 21
|
||||
|
||||
SWEP.BubbleSpreadUp = 0.8
|
||||
SWEP.BubbleRecoilUp = 0.8
|
||||
|
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Loading…
Reference in New Issue