GM.Name = "Cops 'n Robbers" GM.Author = "Fesiug" GM.Email = "publicfesiug@outlook.com" GM.Website = "https://github.com/Fesiug/copsnrobbers" GM.TeamBased = true AddCSLuaFile("player_class_cnr.lua") include ("player_class_cnr.lua") AddCSLuaFile("logic.lua") include ("logic.lua") AddCSLuaFile("playerbs.lua") include ("playerbs.lua") AddCSLuaFile("cl_hud.lua") AddCSLuaFile("cl_selectteam.lua") if CLIENT then include ("cl_hud.lua") include ("cl_selectteam.lua") end function GM:Initialize() -- Do stuff end concommand.Add( "cnr_cheat_weapons", function( p ) p:Give( "cnr_ak47" ) p:Give( "cnr_deagle" ) p:Give( "cnr_glock" ) p:Give( "cnr_m4a1" ) p:Give( "cnr_m4s90" ) p:Give( "cnr_m249" ) p:Give( "cnr_mac10" ) p:Give( "cnr_mossberg" ) p:Give( "cnr_mp5" ) p:Give( "cnr_uzi" ) p:Give( "cnr_p220" ) p:Give( "cnr_usp" ) end) if SERVER then function GM:ShowTeam( ply ) ply:SendLua( "GAMEMODE:ShowTeam()" ) end end -- Include module loader here