SWEP.Base = "cnr" SWEP.PrintName = "CAL.45" SWEP.Slot = 1 SWEP.ViewModel = "models/weapons/cstrike/c_pist_usp.mdl" SWEP.ViewModelFOV = 90 SWEP.WorldModel = "models/weapons/w_pist_usp.mdl" SWEP.ActivePos = Vector( 1, -6, -1 ) SWEP.Sound_Fire = { "cnr/weapons/usp/fire-01.ogg", "cnr/weapons/usp/fire-02.ogg", "cnr/weapons/usp/fire-03.ogg", } SWEP.Primary.ClipSize = 12 SWEP.Delay = ( 60 / 400 ) SWEP.MaxBurst = 1 SWEP.DamageClose = 25 SWEP.DamageFar = 13 SWEP.BubbleSpreadUp = 0.6 SWEP.BubbleRecoilUp = 0.6 SWEP.BubbleSpreadDown = 0.2 SWEP.BubbleRecoilDown = 0.2 SWEP.SpreadStart = 0.1 SWEP.SpreadEnd = 5 SWEP.RecoilUp = 45 SWEP.RecoilSpeed = 60 SWEP.RecoilDistStart = 1 SWEP.RecoilDistEnd = 3