CopsNRobbers/gamemodes/copsnrobbers/entities/weapons/cnr_uzi.lua

37 lines
816 B
Lua

SWEP.Base = "cnr"
SWEP.PrintName = "STAP-9"
SWEP.Slot = 0
SWEP.ViewModel = "models/weapons/cstrike/c_smg_tmp.mdl"
SWEP.ViewModelFOV = 90
SWEP.WorldModel = "models/weapons/w_smg_mp5.mdl"
SWEP.ActivePos = Vector( 2, -2, -2 )
SWEP.Sound_Fire = {
"cnr/weapons/uzi/fire-01.ogg",
"cnr/weapons/uzi/fire-02.ogg",
"cnr/weapons/uzi/fire-03.ogg",
}
SWEP.Primary.ClipSize = 32
SWEP.Delay = ( 60 / 750 )
SWEP.DamageClose = 16
SWEP.DamageFar = 10
SWEP.BubbleSpreadUp = 0.8
SWEP.BubbleRecoilUp = 0.6
SWEP.BubbleSpreadDown = 0.2
SWEP.BubbleRecoilDown = 0.2
SWEP.SpreadStart = 0
SWEP.SpreadEnd = 10
SWEP.RecoilUp = 60
SWEP.RecoilSpeed = 120
SWEP.RecoilDistStart = 0.8
SWEP.RecoilDistEnd = 5
-- Model source:
-- https://gamebanana.com/mods/209113