CopsNRobbers/gamemodes/copsnrobbers/entities/weapons/cnr_m4a1.lua

21 lines
490 B
Lua

SWEP.Base = "cnr"
SWEP.PrintName = "N4A4"
SWEP.Slot = 0
SWEP.ViewModel = "models/weapons/cstrike/c_rif_m4a1.mdl"
SWEP.ViewModelFOV = 90
SWEP.WorldModel = "models/weapons/w_rif_m4a1.mdl"
SWEP.ActivePos = Vector( 0, -2, -2 )
SWEP.Sound_Fire = {
"cnr/weapons/m4a1/fire-01.ogg",
"cnr/weapons/m4a1/fire-02.ogg",
"cnr/weapons/m4a1/fire-03.ogg",
}
SWEP.Primary.ClipSize = 30
SWEP.Delay = ( 60 / 900 )
SWEP.DamageClose = 25
SWEP.DamageFar = 13