1218 lines
36 KiB
Lua
1218 lines
36 KiB
Lua
|
SWEP.Base = "arccw_base"
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SWEP.Spawnable = true
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SWEP.Category = "ArcCW - Urban Coalition"
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SWEP.UC_CategoryPack = "1Urban Decay"
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||
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SWEP.AdminOnly = false
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SWEP.UseHands = true
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||
|
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-- Muzzle and shell effects --
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SWEP.MuzzleEffect = "muzzleflash_1"
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SWEP.ShellEffect = "arccw_uc_shelleffect"
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SWEP.ShellModel = "models/weapons/arccw/uc_shells/9x19.mdl"
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SWEP.ShellScale = 1
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--SWEP.ShellMaterial = "models/weapons/arcticcw/shell_9mm"
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SWEP.ShellPitch = 100
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SWEP.ShellSounds = ArcCW.PistolShellSoundsTable
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SWEP.MuzzleEffectAttachment = 1
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SWEP.CaseEffectAttachment = 2
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SWEP.CamAttachment = 3
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SWEP.TracerNum = 1
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SWEP.TracerCol = Color(25, 255, 25)
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SWEP.TracerWidth = 2
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-- Fake name --
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SWEP.PrintName = "GEN3"
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-- True name --
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SWEP.TrueName = "Glock 17"
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-- Trivia --
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SWEP.Trivia_Class = "Pistol"
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SWEP.Trivia_Desc = [[Handgun originally designed by a curtain rod manufacturer for the Austrian military. Its reliable and cost-effective polymer design has since made it one of the most popular and widely used pistols in the world, common in military, police and civilian use alike.
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Great backup weapon due to its quick draw and sight times, but a relatively low damage output makes it a less than ideal primary.]]
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SWEP.Trivia_Manufacturer = "Next Generation Weapons Inc."
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SWEP.Trivia_Calibre = "9x19mm Parabellum"
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SWEP.Trivia_Mechanism = "Short Recoil"
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SWEP.Trivia_Country = "Austria"
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SWEP.Trivia_Year = 1982
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-- Weapon slot --
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SWEP.Slot = 1
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-- Weapon's manufacturer real name --
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if GetConVar("arccw_truenames"):GetBool() then
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SWEP.PrintName = SWEP.TrueName
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SWEP.Trivia_Manufacturer = "Glock Ges.m.b.H."
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end
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-- Viewmodel / Worldmodel / FOV --
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SWEP.ViewModel = "models/weapons/arccw/c_ud_glock.mdl"
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SWEP.WorldModel = "models/weapons/arccw/c_ud_glock.mdl"
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SWEP.ViewModelFOV = 60
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SWEP.AnimShoot = ACT_HL2MP_GESTURE_RANGE_ATTACK_AR2
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-- Damage --
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SWEP.Damage = ArcCW.UC.StdDmg["9mm"].max
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SWEP.DamageMin = ArcCW.UC.StdDmg["9mm"].min
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SWEP.Penetration = ArcCW.UC.StdDmg["9mm"].pen
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SWEP.RangeMin = 15
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SWEP.Range = 50 -- 4 shot until ~35m
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SWEP.DamageType = DMG_BULLET
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SWEP.ShootEntity = nil
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SWEP.MuzzleVelocity = 375
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SWEP.PhysBulletMuzzleVelocity = 375
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SWEP.BodyDamageMults = ArcCW.UC.BodyDamageMults
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-- Mag size --
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SWEP.ChamberSize = 1
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SWEP.Primary.ClipSize = 17
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SWEP.ExtendedClipSize = 33
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SWEP.ReducedClipSize = 10
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-- Recoil --
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SWEP.Recoil = 1.0
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SWEP.RecoilSide = 0.5
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SWEP.RecoilRise = 0.24
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SWEP.VisualRecoilMult = 1
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SWEP.MaxRecoilBlowback = 0.5
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SWEP.MaxRecoilPunch = 0.6
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SWEP.Sway = 1
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-- Firerate / Firemodes --
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SWEP.Delay = 60 / 525
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SWEP.Num = 1
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SWEP.Firemodes = {
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{
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Mode = 1,
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},
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{
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PrintName = "fcg.safe2",
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Mode = 0,
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}
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}
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SWEP.ShootPitch = 100
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SWEP.ShootVol = 120
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SWEP.ProceduralRegularFire = false
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SWEP.ProceduralIronFire = false
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SWEP.ReloadInSights = true
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-- NPC --
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SWEP.NPCWeaponType = "weapon_pistol"
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SWEP.NPCWeight = 60
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-- Accuracy --
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SWEP.AccuracyMOA = 7
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SWEP.HipDispersion = 500
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SWEP.MoveDispersion = 250
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SWEP.JumpDispersion = 1000
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SWEP.Primary.Ammo = "pistol"
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SWEP.MagID = "glock"
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SWEP.HeatCapacity = 50
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SWEP.HeatDissipation = 20
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SWEP.HeatDelayTime = 3
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SWEP.MalfunctionMean = 150
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SWEP.MalfunctionTakeRound = false
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-- Speed multipliers --
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SWEP.SpeedMult = 0.975
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SWEP.SightedSpeedMult = 0.9
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SWEP.SightTime = 0.25
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SWEP.ShootSpeedMult = 1
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-- Length --
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SWEP.BarrelLength = 8
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SWEP.ExtraSightDist = 10
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-- Ironsights / Customization / Poses --
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SWEP.HolsterPos = Vector(-0.5, -2, -1)
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SWEP.HolsterAng = Angle(3.5, 7, -20)
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SWEP.HolsterPos = Vector(-1, -2, 3)
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SWEP.HolsterAng = Angle(-15.5, 2, -7)
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SWEP.HoldtypeHolstered = "normal"
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SWEP.HoldtypeActive = "pistol"
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SWEP.HoldtypeSights = "revolver"
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SWEP.IronSightStruct = {
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Pos = Vector(-1.73, 1, 2.3),
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Ang = Angle(0.3, 0, 0),
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Magnification = 1,
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ViewModelFOV = 55,
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SwitchToSound = ratel, -- sound that plays when switching to this sight
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SwitchFromSound = ratel
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}
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SWEP.ActivePos = Vector(0, 1, 2)
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SWEP.ActiveAng = Angle(0, 0, -6)
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SWEP.CustomizePos = Vector(7, -2, -2)
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SWEP.CustomizeAng = Angle(15, 25, 0)
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SWEP.CrouchPos = Vector(-2, -2, 1)
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SWEP.CrouchAng = Angle(0, 0, -20)
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SWEP.BarrelOffsetHip = Vector(3.5, 0, -3)
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SWEP.MirrorVMWM = true
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SWEP.WorldModelOffset = {
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pos = Vector(-10.5, 3.5, -4.8),
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ang = Angle(-6, 0, 180),
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bone = "ValveBiped.Bip01_R_Hand",
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}
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-- Firing sounds --
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local path = ")weapons/arccw_ud/glock/"
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local path1 = ")weapons/arccw_ud/uzi/"
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local common = ")/arccw_uc/common/"
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SWEP.ShootSound = {
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path .. "fire-01.ogg",
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path .. "fire-02.ogg",
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path .. "fire-03.ogg",
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path .. "fire-04.ogg",
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path .. "fire-05.ogg",
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path .. "fire-06.ogg"
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}
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SWEP.ShootSoundSilenced = {
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path .. "fire-sup-01.ogg",
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path .. "fire-sup-02.ogg",
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path .. "fire-sup-03.ogg",
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path .. "fire-sup-04.ogg",
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path .. "fire-sup-05.ogg",
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path .. "fire-sup-06.ogg"
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}
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SWEP.DistantShootSound = nil
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SWEP.DistantShootSoundSilenced = nil
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SWEP.ShootDrySound = path .. "dryfire.ogg"
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local tail = ")/arccw_uc/common/9x19/"
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SWEP.DistantShootSoundOutdoors = {
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tail .. "fire-dist-9x19-pistol-ext-01.ogg",
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tail .. "fire-dist-9x19-pistol-ext-02.ogg",
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tail .. "fire-dist-9x19-pistol-ext-03.ogg",
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tail .. "fire-dist-9x19-pistol-ext-04.ogg",
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tail .. "fire-dist-9x19-pistol-ext-05.ogg",
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tail .. "fire-dist-9x19-pistol-ext-06.ogg"
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}
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SWEP.DistantShootSoundIndoors = {
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tail .. "fire-dist-9x19-pistol-int-01.ogg",
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tail .. "fire-dist-9x19-pistol-int-02.ogg",
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tail .. "fire-dist-9x19-pistol-int-03.ogg",
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tail .. "fire-dist-9x19-pistol-int-04.ogg",
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tail .. "fire-dist-9x19-pistol-int-05.ogg",
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tail .. "fire-dist-9x19-pistol-int-06.ogg"
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}
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SWEP.DistantShootSoundOutdoorsSilenced = {
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common .. "sup-tail-01.ogg",
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common .. "sup-tail-02.ogg",
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common .. "sup-tail-03.ogg",
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common .. "sup-tail-04.ogg",
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common .. "sup-tail-05.ogg",
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common .. "sup-tail-06.ogg",
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common .. "sup-tail-07.ogg",
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common .. "sup-tail-08.ogg",
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common .. "sup-tail-09.ogg",
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common .. "sup-tail-10.ogg"
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}
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SWEP.DistantShootSoundIndoorsSilenced = {
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||
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common .. "fire-dist-int-pistol-light-01.ogg",
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common .. "fire-dist-int-pistol-light-02.ogg",
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common .. "fire-dist-int-pistol-light-03.ogg",
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||
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common .. "fire-dist-int-pistol-light-04.ogg",
|
||
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common .. "fire-dist-int-pistol-light-05.ogg",
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||
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common .. "fire-dist-int-pistol-light-06.ogg",
|
||
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}
|
||
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SWEP.DistantShootSoundOutdoorsVolume = 1
|
||
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SWEP.DistantShootSoundIndoorsVolume = 1
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SWEP.Hook_AddShootSound = ArcCW.UC.InnyOuty
|
||
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local miss = {common .. "punch-gun-miss-01.ogg", common .. "punch-gun-miss-02.ogg", common .. "punch-gun-miss-03.ogg", common .. "punch-gun-miss-04.ogg", common .. "punch-gun-miss-05.ogg", common .. "punch-gun-miss-06.ogg"}
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local hitwall = {common .. "punch-gun-wall-01.ogg", common .. "punch-gun-wall-02.ogg", common .. "punch-gun-wall-03.ogg", common .. "punch-gun-wall-04.ogg", common .. "punch-gun-wall-05.ogg", common .. "punch-gun-wall-06.ogg"}
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local hitplayer = {common .. "punch-gun-player-01.ogg", common .. "punch-gun-player-02.ogg", common .. "punch-gun-player-03.ogg", common .. "punch-gun-player-04.ogg", common .. "punch-gun-player-05.ogg", common .. "punch-gun-player-06.ogg"}
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||
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SWEP.MeleeMissSound = miss
|
||
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SWEP.MeleeHitSound = hitwall
|
||
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SWEP.MeleeHitNPCSound = hitplayer
|
||
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-- Bodygroups --
|
||
|
|
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SWEP.BulletBones = {
|
||
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[2] = "glock_bullet1"
|
||
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}
|
||
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||
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SWEP.AttachmentElements = {
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||
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["ud_glock_skin_tan"] = {
|
||
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VMSkin = 1,
|
||
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},
|
||
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["ud_glock_skin_olive"] = {
|
||
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VMSkin = 2,
|
||
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},
|
||
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["ud_glock_skin_custom"] = {
|
||
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VMSkin = 3,
|
||
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},
|
||
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["ud_glock_mag_10"] = {
|
||
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VMBodygroups = {{ind = 1, bg = 1}},
|
||
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AttPosMods = {
|
||
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[8] = {
|
||
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vpos = Vector(0.1, 1, -1.2),
|
||
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vang = Angle(90, 0, -90),
|
||
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}
|
||
|
}
|
||
|
},
|
||
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["ud_glock_frame_subcompact"] = {
|
||
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VMBodygroups = {{ind = 0, bg = 2}},
|
||
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},
|
||
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["ud_glock_frame_flared"] = {
|
||
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VMBodygroups = {{ind = 0, bg = 1}},
|
||
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},
|
||
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["ud_glock_mag_33"] = {
|
||
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VMBodygroups = {{ind = 1, bg = 2}},
|
||
|
},
|
||
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["ud_glock_mag_100"] = {
|
||
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VMBodygroups = {{ind = 1, bg = 3}},
|
||
|
},
|
||
|
|
||
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["ud_glock_rail_optic"] = {
|
||
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VMBodygroups = {{ind = 2, bg = 1}},
|
||
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},
|
||
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["ud_glock_slide_comp"] = {
|
||
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VMBodygroups = {{ind = 3, bg = 1}},
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||
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NameChange = "GEN3 Custom",
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||
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TrueNameChange = "Glock 17 Custom",
|
||
|
Override_IronSightStruct = {
|
||
|
Pos = Vector(-2.283, 0, 2.506),
|
||
|
Ang = Angle(0.58, 0, 0),
|
||
|
Magnification = 1,
|
||
|
}
|
||
|
},
|
||
|
["ud_glock_slide_lb"] = {
|
||
|
VMBodygroups = {{ind = 3, bg = 2}},
|
||
|
NameChange = "GEN3 Extended",
|
||
|
TrueNameChange = "Glock 17L",
|
||
|
AttPosMods = {
|
||
|
[5] = {
|
||
|
vpos = Vector(0, 0, 1.5),
|
||
|
vang = Angle(90, 0, -90),
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
["ud_glock_slide_auto"] = {
|
||
|
VMBodygroups = {{ind = 3, bg = 3}},
|
||
|
NameChange = "GEN3 Auto",
|
||
|
TrueNameChange = "Glock 18C",
|
||
|
},
|
||
|
["ud_glock_slide_subcompact"] = {
|
||
|
VMBodygroups = {{ind = 3, bg = 8}},
|
||
|
NameChange = "GEN3K",
|
||
|
TrueNameChange = "Glock 26",
|
||
|
AttPosMods = {
|
||
|
[5] = {
|
||
|
vpos = Vector(0, 0, -0.5),
|
||
|
vang = Angle(90, 0, -90),
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
["ud_glock_slide_cs"] = {
|
||
|
VMBodygroups = {{ind = 3, bg = 6}},
|
||
|
NameChange = "GEN3 CS",
|
||
|
TrueNameChange = "Glock 18CS",
|
||
|
},
|
||
|
["ud_glock_slide_carbine"] = {
|
||
|
VMBodygroups = {{ind = 3, bg = 4}, {ind=4,bg=1}},
|
||
|
NameChange = "GEN3 Euro Carbine",
|
||
|
TrueNameChange = "Glock 17XXXL",
|
||
|
AttPosMods = {
|
||
|
[5] = {
|
||
|
vpos = Vector(0, 0, 11.2),
|
||
|
vang = Angle(90, 0, -90),
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
["ud_glock_slide_sd"] = {
|
||
|
VMBodygroups = {{ind = 3, bg = 5}},
|
||
|
NameChange = "GEN3 Silent Mistress",
|
||
|
TrueNameChange = "Glock 17SD",
|
||
|
GivesFlags = {"sd"},
|
||
|
AttPosMods = {
|
||
|
[6] = {
|
||
|
vpos = Vector(0, 0.1, 5),
|
||
|
vang = Angle(90, 0, -90),
|
||
|
},
|
||
|
[7] = {
|
||
|
vpos = Vector(0, 0.1, 5),
|
||
|
vang = Angle(90, 0, -90),
|
||
|
},
|
||
|
}
|
||
|
},
|
||
|
["ud_glock_slide_nytesyte"] = {
|
||
|
VMBodygroups = {{ind = 3, bg = 7}},
|
||
|
NameChange = "GEN3 Homeboy",
|
||
|
TrueNameChange = "Glock 17 NyteSyte",
|
||
|
AttPosMods = {
|
||
|
[1] = {
|
||
|
vpos = Vector(-0.5, 0.05, -0.5),
|
||
|
vang = Angle(90, 0, 0),
|
||
|
}
|
||
|
},
|
||
|
Override_IronSightStruct = {
|
||
|
Pos = Vector(-2.65, 0, 3.18),
|
||
|
Ang = Angle(0, -0.5, -90),
|
||
|
Magnification = 1,
|
||
|
}
|
||
|
},
|
||
|
}
|
||
|
|
||
|
local desg_barr = {
|
||
|
["ud_glock_slide_auto"] = 1,
|
||
|
["ud_glock_slide_lb"] = 2,
|
||
|
["ud_glock_slide_carbine"] = 3,
|
||
|
["ud_glock_slide_comp"] = 4,
|
||
|
["ud_glock_slide_cs"] = 5,
|
||
|
["ud_glock_slide_sd"] = 6,
|
||
|
["ud_glock_slide_nytesyte"] = 7,
|
||
|
["ud_glock_slide_subcompact"] = 8,
|
||
|
}
|
||
|
local desg_cal = {
|
||
|
["ud_glock_caliber_40sw"] = 1,
|
||
|
["ud_glock_caliber_357sig"] = 2,
|
||
|
["ud_glock_caliber_10auto"] = 3,
|
||
|
["ud_glock_caliber_45acp"] = 4,
|
||
|
["ud_glock_caliber_22lr"] = 5,
|
||
|
["ud_glock_caliber_380acp"] = 6,
|
||
|
["ud_glock_caliber_460"] = 7,
|
||
|
["ud_glock_caliber_50gi"] = 8,
|
||
|
}
|
||
|
|
||
|
SWEP.Hook_NameChange = function(wep,name)
|
||
|
barrel = desg_barr[wep.Attachments[2].Installed] or 0
|
||
|
caliber = desg_cal[wep.Attachments[4].Installed] or 0
|
||
|
trueNames = GetConVar("arccw_truenames"):GetBool()
|
||
|
|
||
|
start = ""
|
||
|
mid = ""
|
||
|
suffix = ""
|
||
|
|
||
|
if trueNames then
|
||
|
start = "Glock "
|
||
|
|
||
|
if caliber == 0 then
|
||
|
if barrel == 1 then
|
||
|
mid = "18C"
|
||
|
elseif barrel == 2 then
|
||
|
mid = "17L"
|
||
|
elseif barrel == 5 then
|
||
|
mid = "18"
|
||
|
elseif barrel == 8 then
|
||
|
mid = "26"
|
||
|
else
|
||
|
mid = "17"
|
||
|
end
|
||
|
else
|
||
|
if caliber == 1 then
|
||
|
if barrel == 2 then
|
||
|
mid = "24"
|
||
|
elseif barrel == 8 then
|
||
|
mid = "27"
|
||
|
else
|
||
|
mid = "22"
|
||
|
end
|
||
|
elseif caliber == 2 then
|
||
|
if barrel == 8 then
|
||
|
mid = "33"
|
||
|
else
|
||
|
mid = "31"
|
||
|
end
|
||
|
elseif caliber == 3 then
|
||
|
if barrel == 2 then
|
||
|
mid = "40"
|
||
|
elseif barrel == 8 then
|
||
|
mid = "29"
|
||
|
else
|
||
|
mid = "20"
|
||
|
end
|
||
|
elseif caliber == 4 then
|
||
|
if barrel == 8 then
|
||
|
mid = "30"
|
||
|
else
|
||
|
mid = "21"
|
||
|
end
|
||
|
elseif caliber == 5 then
|
||
|
mid = "44"
|
||
|
elseif caliber == 6 then
|
||
|
if barrel == 8 then
|
||
|
mid = "28"
|
||
|
else
|
||
|
mid = "25"
|
||
|
end
|
||
|
elseif caliber == 7 then
|
||
|
if barrel == 8 then
|
||
|
mid = "30"
|
||
|
else
|
||
|
mid = "21"
|
||
|
end
|
||
|
elseif caliber == 8 then
|
||
|
if barrel == 8 then
|
||
|
mid = "30"
|
||
|
else
|
||
|
mid = "21"
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
else
|
||
|
start = "GEN"
|
||
|
|
||
|
if caliber == 0 then
|
||
|
mid = "3"
|
||
|
elseif caliber == 1 then
|
||
|
mid = "5"
|
||
|
elseif caliber == 2 then
|
||
|
mid = "6"
|
||
|
elseif caliber == 3 then
|
||
|
mid = "8"
|
||
|
elseif caliber == 4 then
|
||
|
mid = "11"
|
||
|
elseif caliber == 5 then
|
||
|
mid = "22"
|
||
|
elseif caliber == 6 then
|
||
|
mid = "15"
|
||
|
end
|
||
|
|
||
|
if barrel == 2 then
|
||
|
suffix = "L"
|
||
|
elseif barrel == 8 then
|
||
|
suffix = "K"
|
||
|
end
|
||
|
end
|
||
|
|
||
|
if barrel == 1 and (caliber ~= 0 or !trueNames) then
|
||
|
suffix = " Auto"
|
||
|
elseif barrel == 2 and !trueNames then
|
||
|
suffix = "L"
|
||
|
elseif barrel == 3 then
|
||
|
if trueNames then
|
||
|
suffix = "XXXL"
|
||
|
else
|
||
|
suffix = " Euro Carbine"
|
||
|
end
|
||
|
elseif barrel == 4 then
|
||
|
suffix = " Custom"
|
||
|
elseif barrel == 5 then
|
||
|
suffix = "CS"
|
||
|
elseif barrel == 6 then
|
||
|
if trueNames then
|
||
|
suffix = " Hush Puppy"
|
||
|
else
|
||
|
suffix = " Silent Mistress"
|
||
|
end
|
||
|
elseif barrel == 7 then
|
||
|
if trueNames then
|
||
|
suffix = " NyteSyte"
|
||
|
else
|
||
|
suffix = " Homeboy"
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- Todo: Subcompact variants when the barrel variant comes out
|
||
|
return start .. mid .. suffix
|
||
|
end
|
||
|
|
||
|
-- Animations --
|
||
|
|
||
|
SWEP.Hook_Think = ArcCW.UC.ADSReload
|
||
|
|
||
|
-- CHAN_ITEM doesn't sound too right
|
||
|
local ci = CHAN_AUTO
|
||
|
local ratel = {path .. "pistol_rattle_1.ogg", path .. "pistol_rattle_2.ogg", path .. "pistol_rattle_3.ogg"}
|
||
|
local rottle = {common .. "cloth_1.ogg", common .. "cloth_2.ogg", common .. "cloth_3.ogg", common .. "cloth_4.ogg", common .. "cloth_5.ogg", common .. "cloth_6.ogg", common .. "rattle.ogg"}
|
||
|
local mech = {path .. "mech-01.ogg", path .. "mech-02.ogg", path .. "mech-03.ogg", path .. "mech-04.ogg", path .. "mech-05.ogg", path .. "mech-06.ogg"}
|
||
|
|
||
|
SWEP.Animations = {
|
||
|
["ready"] = {
|
||
|
Source = "fix",
|
||
|
Time = 53 / 30,
|
||
|
ShellEjectAt = false,
|
||
|
SoundTable = {
|
||
|
{s = path .. "draw.ogg", t = 0}, -- Not Temporary
|
||
|
{s = common .. "raise.ogg", t = 0.05},
|
||
|
{s = ratel, t = 0},
|
||
|
{s = path .. "slide_pull_new.ogg", t = 0.7, c = ci},
|
||
|
{s = path .. "sliderel_deact.ogg", t = 0.7, c = ci},
|
||
|
{s = path .. "slide_rel_new.ogg", t = 0.9, c = ci},
|
||
|
},
|
||
|
LHIK = true,
|
||
|
LHIKIn = 0.2,
|
||
|
LHIKEaseIn = 0.1,
|
||
|
LHIKEaseOut = 0.1,
|
||
|
LHIKOut = 0.2,
|
||
|
ProcDraw = true,
|
||
|
},
|
||
|
["idle"] = {
|
||
|
Source = "idle",
|
||
|
},
|
||
|
["idle_empty"] = {
|
||
|
Source = "idle_empty",
|
||
|
},
|
||
|
["draw"] = {
|
||
|
Source = "draw",
|
||
|
SoundTable = {
|
||
|
{s = path .. "draw.ogg", t = 0}, -- Not Temporary
|
||
|
{s = common .. "raise.ogg", t = 0.05},
|
||
|
},
|
||
|
MinProgress = 0.4
|
||
|
},
|
||
|
["draw_empty"] = {
|
||
|
Source = "draw_empty",
|
||
|
Time = 12 / 30,
|
||
|
SoundTable = {
|
||
|
{s = path .. "draw.ogg", t = 0}, -- Not Temporary
|
||
|
{s = common .. "raise.ogg", t = 0.05},
|
||
|
},
|
||
|
MinProgress = 0.4
|
||
|
},
|
||
|
["holster"] = {
|
||
|
Source = "holster",
|
||
|
LHIK = true,
|
||
|
LHIKIn = 0.4,
|
||
|
LHIKEaseIn = 0.4,
|
||
|
LHIKEaseOut = 0,
|
||
|
LHIKOut = 0,
|
||
|
SoundTable = {
|
||
|
{s = common .. "cloth_2.ogg", t = 0},
|
||
|
{s = path .. "holster.ogg", t = 0.2}, -- Not Temporary
|
||
|
},
|
||
|
},
|
||
|
["holster_empty"] = {
|
||
|
Source = "holster_empty",
|
||
|
Time = 12 / 30,
|
||
|
LHIK = true,
|
||
|
LHIKIn = 0.4,
|
||
|
LHIKEaseIn = 0.4,
|
||
|
LHIKEaseOut = 0,
|
||
|
LHIKOut = 0,
|
||
|
SoundTable = {
|
||
|
{s = common .. "cloth_2.ogg", t = 0},
|
||
|
{s = path .. "holster.ogg", t = 0.2}, -- Not Temporary
|
||
|
},
|
||
|
},
|
||
|
["bash"] = {
|
||
|
Source = "melee2",
|
||
|
Time = 35 / 30,
|
||
|
--SoundTable = {{ s = {path .. "mech-01.ogg", path .. "mech-02.ogg", path .. "mech-03.ogg", path .. "mech-04.ogg", path .. "mech-05.ogg", path .. "mech-06.ogg"}, t = 0, v = 0.5 }},
|
||
|
},
|
||
|
["bash_empty"] = {
|
||
|
Source = "melee2_empty",
|
||
|
Time = 35 / 30,
|
||
|
--SoundTable = {{ s = {path .. "mech-01.ogg", path .. "mech-02.ogg", path .. "mech-03.ogg", path .. "mech-04.ogg", path .. "mech-05.ogg", path .. "mech-06.ogg"}, t = 0 }},
|
||
|
},
|
||
|
["fire"] = {
|
||
|
Source = "fire",
|
||
|
Time = 16 / 30,
|
||
|
ShellEjectAt = 0.03,
|
||
|
SoundTable = {
|
||
|
{ s = mech, t = 0, v = 0.5 }
|
||
|
},
|
||
|
},
|
||
|
["fire_iron"] = {
|
||
|
Source = "fire",
|
||
|
Time = 16 / 30,
|
||
|
ShellEjectAt = 0.03,
|
||
|
SoundTable = {
|
||
|
{ s = common .. "common_mech_light.ogg", t = 0, v = 0.5 },
|
||
|
{ s = mech, t = 0 }
|
||
|
},
|
||
|
},
|
||
|
["fire_empty"] = {
|
||
|
Source = "fire_empty",
|
||
|
Time = 16 / 30,
|
||
|
ShellEjectAt = 0.03,
|
||
|
SoundTable = {
|
||
|
{s = path .. "mech_last.ogg", t = 0}, -- Not Temporary
|
||
|
},
|
||
|
},
|
||
|
["fire_iron_empty"] = {
|
||
|
Source = "fire_empty",
|
||
|
Time = 16 / 30,
|
||
|
ShellEjectAt = 0.03,
|
||
|
SoundTable = {
|
||
|
{s = path .. "mech_last.ogg", t = 0}, -- Not Temporary
|
||
|
},
|
||
|
},
|
||
|
["fire_stock"] = {
|
||
|
Source = "fire_stock",
|
||
|
Time = 16 / 30,
|
||
|
ShellEjectAt = 0.03,
|
||
|
SoundTable = {
|
||
|
{ s = mech, t = 0, v = 0.5 }
|
||
|
},
|
||
|
},
|
||
|
["fire_empty_stock"] = {
|
||
|
Source = "fire_empty_stock",
|
||
|
Time = 16 / 30,
|
||
|
ShellEjectAt = 0.03,
|
||
|
SoundTable = {
|
||
|
{s = path .. "mech_last.ogg", t = 0, c = ci}, -- Not Temporary
|
||
|
},
|
||
|
},
|
||
|
["fire_cycle"] = {
|
||
|
Source = "fire_cycle",
|
||
|
Time = 16 / 30,
|
||
|
},
|
||
|
|
||
|
["fix"] = {
|
||
|
Source = "fix",
|
||
|
Time = 53 / 30,
|
||
|
ShellEjectAt = false,
|
||
|
SoundTable = {
|
||
|
{s = rottle, t = 0, c = ci},
|
||
|
{s = path .. "slide_pull_new.ogg", t = 0.7, c = ci},
|
||
|
{s = path .. "sliderel_deact.ogg", t = 0.7, c = ci},
|
||
|
{s = path .. "slide_rel_new.ogg", t = 0.9, c = ci},
|
||
|
},
|
||
|
LHIK = true,
|
||
|
LHIKIn = 0.2,
|
||
|
LHIKEaseIn = 0.1,
|
||
|
LHIKEaseOut = 0.1,
|
||
|
LHIKOut = 0.2,
|
||
|
},
|
||
|
["fix_empty"] = {
|
||
|
Source = "fix_empty",
|
||
|
Time = 50 / 30,
|
||
|
ShellEjectAt = false,
|
||
|
SoundTable = {
|
||
|
{s = path .. "magtap.ogg", t = 0.18, c = ci},
|
||
|
{s = path .. "slide_pull_new.ogg", t = 0.5, c = ci},
|
||
|
{s = path .. "sliderel_deact.ogg", t = 0.5, c = ci},
|
||
|
},
|
||
|
LHIK = true,
|
||
|
LHIKIn = 0.2,
|
||
|
LHIKEaseIn = 0.1,
|
||
|
LHIKEaseOut = 0.1,
|
||
|
LHIKOut = 0.2,
|
||
|
},
|
||
|
-- ["fix_10"] = {
|
||
|
-- Source = "fix_10",
|
||
|
-- Time = 40 / 30,
|
||
|
-- ShellEjectAt = false,
|
||
|
-- SoundTable = {
|
||
|
-- {s = path .. "magtap.ogg", t = 0.18, c = ci},
|
||
|
-- {s = path .. "slide_pull_new.ogg", t = 0.5, c = ci},
|
||
|
-- {s = path .. "sliderel_deact.ogg", t = 0.5, c = ci},
|
||
|
-- {s = path .. "slide_rel_new.ogg", t = 0.7, c = ci},
|
||
|
-- },
|
||
|
-- LHIK = true,
|
||
|
-- LHIKIn = 0.2,
|
||
|
-- LHIKEaseIn = 0.1,
|
||
|
-- LHIKEaseOut = 0.1,
|
||
|
-- LHIKOut = 0.2,
|
||
|
-- },
|
||
|
-- ["fix_empty_10"] = {
|
||
|
-- Source = "fix_empty_10",
|
||
|
-- Time = 40 / 30,
|
||
|
-- ShellEjectAt = false,
|
||
|
-- SoundTable = {
|
||
|
-- {s = path .. "magtap.ogg", t = 0.18, c = ci},
|
||
|
-- {s = path .. "slide_pull_new.ogg", t = 0.5, c = ci},
|
||
|
-- {s = path .. "sliderel_deact.ogg", t = 0.5, c = ci},
|
||
|
-- },
|
||
|
-- LHIK = true,
|
||
|
-- LHIKIn = 0.2,
|
||
|
-- LHIKEaseIn = 0.1,
|
||
|
-- LHIKEaseOut = 0.1,
|
||
|
-- LHIKOut = 0.2,
|
||
|
-- },
|
||
|
-- ["fix_33"] = {
|
||
|
-- Source = "fix_33",
|
||
|
-- Time = 40 / 30,
|
||
|
-- ShellEjectAt = false,
|
||
|
-- SoundTable = {
|
||
|
-- {s = path .. "magtap.ogg", t = 0.18, c = ci},
|
||
|
-- {s = path .. "slide_pull_new.ogg", t = 0.5, c = ci},
|
||
|
-- {s = path .. "sliderel_deact.ogg", t = 0.5, c = ci},
|
||
|
-- {s = path .. "slide_rel_new.ogg", t = 0.7, c = ci},
|
||
|
-- },
|
||
|
-- LHIK = true,
|
||
|
-- LHIKIn = 0.2,
|
||
|
-- LHIKEaseIn = 0.1,
|
||
|
-- LHIKEaseOut = 0.1,
|
||
|
-- LHIKOut = 0.2,
|
||
|
-- },
|
||
|
-- ["fix_empty_33"] = {
|
||
|
-- Source = "fix_empty_33",
|
||
|
-- Time = 40 / 30,
|
||
|
-- ShellEjectAt = false,
|
||
|
-- SoundTable = {
|
||
|
-- {s = path .. "magtap.ogg", t = 0.18, c = ci},
|
||
|
-- {s = path .. "slide_pull_new.ogg", t = 0.5, c = ci},
|
||
|
-- {s = path .. "sliderel_deact.ogg", t = 0.5, c = ci},
|
||
|
-- },
|
||
|
-- LHIK = true,
|
||
|
-- LHIKIn = 0.2,
|
||
|
-- LHIKEaseIn = 0.1,
|
||
|
-- LHIKEaseOut = 0.1,
|
||
|
-- LHIKOut = 0.2,
|
||
|
-- },
|
||
|
-- ["fix_100"] = {
|
||
|
-- Source = "fix_100",
|
||
|
-- Time = 40 / 30,
|
||
|
-- ShellEjectAt = false,
|
||
|
-- SoundTable = {
|
||
|
-- {s = ratel, t = 0},
|
||
|
-- {s = path .. "slide_pull_new.ogg", t = 0.4, c = ci},
|
||
|
-- {s = path .. "sliderel_deact.ogg", t = 0.4, c = ci},
|
||
|
-- {s = path .. "slide_rel_new.ogg", t = 0.6, c = ci},
|
||
|
-- },
|
||
|
-- LHIK = true,
|
||
|
-- LHIKIn = 0.2,
|
||
|
-- LHIKEaseIn = 0.1,
|
||
|
-- LHIKEaseOut = 0.1,
|
||
|
-- LHIKOut = 0.2,
|
||
|
-- },
|
||
|
-- ["fix_empty_100"] = {
|
||
|
-- Source = "cycle_empty",
|
||
|
-- Time = 40 / 30,
|
||
|
-- ShellEjectAt = false,
|
||
|
-- SoundTable = {
|
||
|
-- {s = ratel, t = 0},
|
||
|
-- {s = path .. "sliderel_deact.ogg", t = 0.5, c = ci},
|
||
|
-- {s = path .. "slide_pull_new.ogg", t = 0.5, c = ci},
|
||
|
-- },
|
||
|
-- LHIK = true,
|
||
|
-- LHIKIn = 0.2,
|
||
|
-- LHIKEaseIn = 0.1,
|
||
|
-- LHIKEaseOut = 0.1,
|
||
|
-- LHIKOut = 0.2,
|
||
|
-- },
|
||
|
|
||
|
["cycle"] = {
|
||
|
Source = "cycle",
|
||
|
Time = 36 / 30,
|
||
|
MinProgress = 0.75,
|
||
|
ShellEjectAt = 0.4,
|
||
|
SoundTable = {
|
||
|
{s = rottle, t = 0, v = 50},
|
||
|
{s = path .. "slide_pull_new.ogg", t = 0.18, c = ci, v = 50},
|
||
|
{s = path .. "sliderel_deact.ogg", t = 0.18, c = ci, v = 50},
|
||
|
{s = path .. "slide_rel_new.ogg", t = 0.3, c = ci, v = 50},
|
||
|
},
|
||
|
LHIK = true,
|
||
|
LHIKIn = 0.2,
|
||
|
LHIKEaseIn = 0.1,
|
||
|
LHIKEaseOut = 0.1,
|
||
|
LHIKOut = 0.2,
|
||
|
},
|
||
|
["cycle_empty"] = {
|
||
|
Source = "cycle_empty",
|
||
|
Time = 36 / 30,
|
||
|
ShellEjectAt = 0.4,
|
||
|
SoundTable = {
|
||
|
{s = rottle, t = 0, v = 50},
|
||
|
{s = path .. "slide_pull_new.ogg", t = 0.18, c = ci, v = 50},
|
||
|
{s = path .. "slide_lock.ogg", t = 0.4, c = ci, v = 50},
|
||
|
},
|
||
|
LHIK = true,
|
||
|
LHIKIn = 0.2,
|
||
|
LHIKEaseIn = 0.1,
|
||
|
LHIKEaseOut = 0.1,
|
||
|
LHIKOut = 0.2,
|
||
|
},
|
||
|
|
||
|
-- 17 Round Reloads --
|
||
|
|
||
|
["reload"] = {
|
||
|
Source = "reload",
|
||
|
TPAnim = ACT_HL2MP_GESTURE_RELOAD_PISTOL,
|
||
|
Time = 66 / 30,
|
||
|
MinProgress = 1.1,
|
||
|
LastClip1OutTime = 0.9,
|
||
|
LHIK = true,
|
||
|
LHIKIn = 0.2,
|
||
|
LHIKEaseIn = 0.2,
|
||
|
LHIKEaseOut = 0.15,
|
||
|
LHIKOut = 0.3,
|
||
|
SoundTable = {
|
||
|
{s = rottle, t = 0},
|
||
|
{s = common .. "magpouch_pull_small.ogg", t = 0.1, v = 0.5},
|
||
|
{s = path .. "magout_partial_start.ogg", t = 0.2, c = ci},
|
||
|
{s = ratel, t = 0.37},
|
||
|
{s = path .. "magout_partial.ogg", t = 0.5, c = ci},
|
||
|
{s = ratel, t = 0.4},
|
||
|
{s = path .. "magin_new.ogg", t = 0.65, c = ci},
|
||
|
{s = rottle, t = 0.9, v = 0.6},
|
||
|
{s = rottle, t = 1.2},
|
||
|
{s = common .. "magpouch_replace_small.ogg", t = 1.375},
|
||
|
{s = ratel, t = 1.6},
|
||
|
{s = path .. "grab.ogg", t = 1.8, c = ci},
|
||
|
},
|
||
|
},
|
||
|
["reload_empty"] = {
|
||
|
Source = "reload_empty",
|
||
|
TPAnim = ACT_HL2MP_GESTURE_RELOAD_PISTOL,
|
||
|
Time = 75 / 30,
|
||
|
MinProgress = 1.5,
|
||
|
LastClip1OutTime = 0.7,
|
||
|
LHIK = true,
|
||
|
LHIKIn = 0.2,
|
||
|
LHIKEaseIn = 0.2,
|
||
|
LHIKEaseOut = 0.15,
|
||
|
LHIKOut = 0.3,
|
||
|
SoundTable = {
|
||
|
{s = ratel, t = 0},
|
||
|
{s = rottle, t = 0.1},
|
||
|
{s = path .. "magout_empty.ogg", t = 0.13, c = ci},
|
||
|
{s = common .. "magpouch_pull_small.ogg", t = 0.35},
|
||
|
{s = rottle, t = 0.36, v = 0.6},
|
||
|
{s = path .. "magin_new.ogg", t = 0.6, v = 1.5},
|
||
|
{s = ratel, t = 0.5},
|
||
|
{s = common .. "pistol_magdrop.ogg", t = 0.65},
|
||
|
{s = rottle, t = 1.15, v = 0.6},
|
||
|
{s = ratel, t = 1.55},
|
||
|
{s = path .. "chamber.ogg", t = 1.55},
|
||
|
{s = rottle, t = 1.6, v = 0.6},
|
||
|
{s = ratel, t = 1.7},
|
||
|
{s = path .. "grab.ogg", t = 1.95, c = ci},
|
||
|
},
|
||
|
},
|
||
|
["reload_empty_fesiug"] = {
|
||
|
Source = "reload_empty_fesiug",
|
||
|
TPAnim = ACT_HL2MP_GESTURE_RELOAD_PISTOL,
|
||
|
Time = 78 / 30,
|
||
|
MinProgress = 1.5,
|
||
|
LastClip1OutTime = 0.7,
|
||
|
LHIK = true,
|
||
|
LHIKIn = 0.2,
|
||
|
LHIKEaseIn = 0.2,
|
||
|
LHIKEaseOut = 0.15,
|
||
|
LHIKOut = 0.3,
|
||
|
SoundTable = {
|
||
|
{s = ratel, t = 0},
|
||
|
{s = path .. "magout_empty.ogg", t = 0.13, c = ci},
|
||
|
{s = common .. "magpouch_pull_small.ogg", t = 0.35},
|
||
|
{s = path .. "magin_new.ogg", t = 0.55, c = ci},
|
||
|
{s = ratel, t = 0.5},
|
||
|
{s = common .. "pistol_magdrop.ogg", t = 0.65},
|
||
|
{s = ratel, t = 1.2},
|
||
|
{s = path .. "sliderel_deact.ogg", t = 1.62, c = ci},
|
||
|
{s = path .. "chamber.ogg", t = 1.85, v = 1.5},
|
||
|
{s = rottle, t = 1.9},
|
||
|
},
|
||
|
},
|
||
|
|
||
|
-- 10 Round Reloads --
|
||
|
|
||
|
["reload_10"] = {
|
||
|
Source = "reload_10",
|
||
|
TPAnim = ACT_HL2MP_GESTURE_RELOAD_PISTOL,
|
||
|
Time = 65 / 30,
|
||
|
MinProgress = 1.1,
|
||
|
LastClip1OutTime = 0.9,
|
||
|
LHIK = true,
|
||
|
LHIKIn = 0.2,
|
||
|
LHIKEaseIn = 0.2,
|
||
|
LHIKEaseOut = 0.15,
|
||
|
LHIKOut = 0.3,
|
||
|
SoundTable = {
|
||
|
{s = ratel, t = 0},
|
||
|
{s = common .. "magpouch_pull_small.ogg", t = 0.025, c = ci},
|
||
|
{s = ratel, t = 0.3},
|
||
|
{s = path .. "magrelease.ogg", t = 0.31, c = ci},
|
||
|
{s = path .. "magout_partial.ogg", t = 0.47, c = ci},
|
||
|
{s = path .. "magin_new.ogg", t = 0.53, v = 1.5},
|
||
|
{s = common .. "magpouch_replace_small.ogg", t = 1.2},
|
||
|
{s = rottle, t = 0.65},
|
||
|
{s = path .. "grab.ogg", t = 1.78, c = ci},
|
||
|
},
|
||
|
},
|
||
|
["reload_empty_10"] = {
|
||
|
Source = "reload_empty_10",
|
||
|
TPAnim = ACT_HL2MP_GESTURE_RELOAD_PISTOL,
|
||
|
Time = 74 / 30,
|
||
|
MinProgress = 1.5,
|
||
|
LastClip1OutTime = 0.7,
|
||
|
LHIK = true,
|
||
|
LHIKIn = 0.2,
|
||
|
LHIKEaseIn = 0.2,
|
||
|
LHIKEaseOut = 0.15,
|
||
|
LHIKOut = 0.3,
|
||
|
SoundTable = {
|
||
|
{s = ratel, t = 0},
|
||
|
{s = path .. "magrelease.ogg", t = 0.15, c = ci},
|
||
|
{s = path .. "magout_empty.ogg", t = 0.1, c = ci},
|
||
|
{s = common .. "magpouch_pull_small.ogg", t = 0.3, c = ci},
|
||
|
{s = path .. "magin_new.ogg", t = 0.47, c = ci},
|
||
|
{s = ratel, t = 0.5},
|
||
|
{s = common .. "pistol_magdrop.ogg", t = 0.65},
|
||
|
{s = rottle, t = 0.9},
|
||
|
{s = path .. "chamber.ogg", t = 1.45, c = ci},
|
||
|
{s = path .. "grab.ogg", t = 1.89, c = ci},
|
||
|
},
|
||
|
},
|
||
|
|
||
|
-- 33 Round Reloads --
|
||
|
|
||
|
["reload_33"] = {
|
||
|
Source = "reload_33",
|
||
|
TPAnim = ACT_HL2MP_GESTURE_RELOAD_PISTOL,
|
||
|
Time = 66 / 30,
|
||
|
MinProgress = 1.1,
|
||
|
LastClip1OutTime = 0.9,
|
||
|
LHIK = true,
|
||
|
LHIKIn = 0.2,
|
||
|
LHIKEaseIn = 0.2,
|
||
|
LHIKEaseOut = 0.15,
|
||
|
LHIKOut = 0.3,
|
||
|
SoundTable = {
|
||
|
{s = ratel, t = 0},
|
||
|
{s = common .. "magpouch.ogg", t = 0.05},
|
||
|
{s = path .. "magrelease.ogg", t = 0.17, c = ci},
|
||
|
{s = ratel, t = 0.3},
|
||
|
{s = path .. "magout_partial.ogg", t = 0.49, c = ci},
|
||
|
{s = path .. "magin_new.ogg", t = 0.6},
|
||
|
{s = rottle, t = 0.75},
|
||
|
{s = common .. "magpouchin.ogg", t = 1.25, v = .35},
|
||
|
{s = path .. "grab.ogg", t = 1.8, c = ci},
|
||
|
},
|
||
|
},
|
||
|
["reload_empty_33"] = {
|
||
|
Source = "reload_empty_33",
|
||
|
TPAnim = ACT_HL2MP_GESTURE_RELOAD_PISTOL,
|
||
|
Time = 76 / 30,
|
||
|
MinProgress = 1.5,
|
||
|
LastClip1OutTime = 0.7,
|
||
|
LHIK = true,
|
||
|
LHIKIn = 0.2,
|
||
|
LHIKEaseIn = 0.2,
|
||
|
LHIKEaseOut = 0.15,
|
||
|
LHIKOut = 0.3,
|
||
|
SoundTable = {
|
||
|
{s = ratel, t = 0},
|
||
|
{s = path .. "magrelease.ogg", t = 0.15, c = ci},
|
||
|
{s = path .. "magout_empty.ogg", t = 0.16, c = ci},
|
||
|
{s = common .. "magpouch.ogg", t = 0.35, c = ci},
|
||
|
{s = ratel, t = 0.5},
|
||
|
{s = path .. "magin_new.ogg", t = 0.65, c = ci},
|
||
|
{s = common .. "pistol_magdrop.ogg", t = 0.66},
|
||
|
{s = rottle, t = 1.3},
|
||
|
{s = path .. "chamber.ogg", t = 1.52, c = ci},
|
||
|
{s = path .. "grab.ogg", t = 1.9, c = ci},
|
||
|
},
|
||
|
},
|
||
|
|
||
|
-- 100 Round Reloads --
|
||
|
|
||
|
["reload_100"] = {
|
||
|
Source = "reload_100",
|
||
|
TPAnim = ACT_HL2MP_GESTURE_RELOAD_PISTOL,
|
||
|
Time = 56 / 30,
|
||
|
MinProgress = 1.3,
|
||
|
LastClip1OutTime = 0.9,
|
||
|
LHIK = true,
|
||
|
LHIKIn = 0.2,
|
||
|
LHIKEaseIn = 0.2,
|
||
|
LHIKEaseOut = 0.15,
|
||
|
LHIKOut = 0.3,
|
||
|
SoundTable = {
|
||
|
{s = ratel, t = 0},
|
||
|
{s = path .. "magrelease.ogg", t = 0.1, c = ci},
|
||
|
{s = path .. "magout.ogg", t = 0.2, c = ci},
|
||
|
{s = rottle, t = 0.25},
|
||
|
{s = common .. "magpouch.ogg", t = 0.5, c = ci},
|
||
|
{s = path .. "magin.ogg", t = 0.6, c = ci},
|
||
|
{s = ratel, t = 0.7},
|
||
|
{s = path .. "magtap.ogg", t = 1.1, c = ci},
|
||
|
{s = rottle, t = 1.2},
|
||
|
{s = path .. "grab.ogg", t = 1.4, c = ci},
|
||
|
},
|
||
|
},
|
||
|
["reload_empty_100"] = {
|
||
|
Source = "reload_empty_100",
|
||
|
TPAnim = ACT_HL2MP_GESTURE_RELOAD_PISTOL,
|
||
|
Time = 66 / 30,
|
||
|
MinProgress = 1.75,
|
||
|
LastClip1OutTime = 0.7,
|
||
|
LHIK = true,
|
||
|
LHIKIn = 0.2,
|
||
|
LHIKEaseIn = 0.2,
|
||
|
LHIKEaseOut = 0.15,
|
||
|
LHIKOut = 0.3,
|
||
|
SoundTable = {
|
||
|
{s = ratel, t = 0},
|
||
|
{s = path .. "magrelease.ogg", t = 0.12, c = ci},
|
||
|
{s = path .. "magout.ogg", t = 0.12, c = ci},
|
||
|
{s = path .. "magin.ogg", t = 0.5, c = ci},
|
||
|
{s = common .. "magdrop.ogg", t = 0.55},
|
||
|
{s = ratel, t = 0.7},
|
||
|
{s = path .. "magtap.ogg", t = 1.1, c = ci},
|
||
|
{s = path .. "sliderel_deact.ogg", t = 1.33, c = ci},
|
||
|
{s = path .. "chamber.ogg", t = 1.525, c = ci},
|
||
|
{s = rottle, t = 1.6},
|
||
|
},
|
||
|
},
|
||
|
}
|
||
|
|
||
|
SWEP.AutosolveSourceSeq = "idle"
|
||
|
|
||
|
SWEP.Hook_TranslateAnimation = function(wep, anim)
|
||
|
if wep.Attachments[9].Installed and (anim == "fire" or anim == "fire_empty") then
|
||
|
return anim .. "_stock"
|
||
|
end
|
||
|
end
|
||
|
|
||
|
SWEP.Attachments = {
|
||
|
{
|
||
|
PrintName = "Optic",
|
||
|
DefaultAttName = "Iron Sights",
|
||
|
Slot = {"optic_lp"},
|
||
|
Bone = "glock_slide",
|
||
|
Offset = {
|
||
|
vpos = Vector(-0.0125, -0.4, -0.2),
|
||
|
vang = Angle(90, 0, -88),
|
||
|
},
|
||
|
CorrectivePos = Vector(0, 0, 0.02),
|
||
|
VMScale = Vector(.9, .9, .9),
|
||
|
WMScale = VMScale,
|
||
|
--WMScale = Vector(1.25, 1.25, 1.25),
|
||
|
--InstalledEles = {"ud_glock_rail_optic"},
|
||
|
},
|
||
|
{
|
||
|
PrintName = "Slide",
|
||
|
DefaultAttName = "Standard Slide",
|
||
|
DefaultAttIcon = Material("entities/att/acwatt_ud_glock_slide.png", "smooth mips"),
|
||
|
Slot = "ud_glock_slide",
|
||
|
Bone = "glock_flash",
|
||
|
Offset = {
|
||
|
vpos = Vector(2.4, -0.2, -29.2), -- Op. CS slide
|
||
|
vang = Angle(90, 3, -90),
|
||
|
},
|
||
|
},
|
||
|
{
|
||
|
PrintName = "Frame",
|
||
|
DefaultAttName = "Standard Frame",
|
||
|
DefaultAttIcon = Material("entities/att/acwatt_ud_glock_frame.png", "smooth mips"),
|
||
|
Slot = "ud_glock_frame",
|
||
|
},
|
||
|
{
|
||
|
PrintName = "Caliber",
|
||
|
DefaultAttName = "9x19mm Parabellum",
|
||
|
DefaultAttIcon = Material("entities/att/uc_bullets/9x19.png", "smooth mips"),
|
||
|
Slot = "ud_glock_caliber",
|
||
|
},
|
||
|
{
|
||
|
PrintName = "Muzzle",
|
||
|
DefaultAttName = "Standard Muzzle",
|
||
|
Slot = {"muzzle", "ud_glock_muzzle"},
|
||
|
Bone = "glock_flash",
|
||
|
Offset = {
|
||
|
vpos = Vector(0, 0, -0.5),
|
||
|
vang = Angle(90, 0, -90),
|
||
|
},
|
||
|
ExcludeFlags = {"sd"},
|
||
|
VMScale = Vector(0.8, 0.8, 0.8)
|
||
|
},
|
||
|
{
|
||
|
PrintName = "Tactical",
|
||
|
Slot = {"tac_pistol", "uce_pistol_foregrip"},
|
||
|
Bone = "glock_parent",
|
||
|
Offset = {
|
||
|
vpos = Vector(0, -1.3, 5),
|
||
|
vang = Angle(90, 0, -90),
|
||
|
},
|
||
|
MergeSlots = {7},
|
||
|
ExcludeFlags = {"ud_glock_slide_subcompact"}
|
||
|
},
|
||
|
{
|
||
|
Hidden = true,
|
||
|
PrintName = "Tactical",
|
||
|
Slot = {"tac_pistol"},
|
||
|
Bone = "glock_parent",
|
||
|
Offset = {
|
||
|
vpos = Vector(0, -1.3, 5),
|
||
|
vang = Angle(90, 0, -90),
|
||
|
}, -- This slot is obsolete and exists solely for compatiblity with old loadouts. Do not remove.
|
||
|
},
|
||
|
{
|
||
|
PrintName = "Magazine",
|
||
|
Slot = {"ud_glock_mag"},
|
||
|
DefaultAttIcon = Material("entities/att/acwatt_ud_glock_mag_17.png", "smooth mips"),
|
||
|
DefaultAttName = "17-Round Mag",
|
||
|
},
|
||
|
{
|
||
|
PrintName = "Stock",
|
||
|
Slot = {"uc_stock", "go_stock_pistol_bt"},
|
||
|
DefaultAttName = "No Stock",
|
||
|
Bone = "glock_parent",
|
||
|
Offset = {
|
||
|
vpos = Vector(0.1, 2.9, -2.1),
|
||
|
vang = Angle(90, 0, -90),
|
||
|
},
|
||
|
ExcludeFlags = {"ud_glock_frame_subcompact"}
|
||
|
},
|
||
|
{
|
||
|
PrintName = "Ammo Type",
|
||
|
DefaultAttName = "\"FMJ\" Full Metal Jacket",
|
||
|
DefaultAttIcon = Material("entities/att/arccw_uc_ammo_generic.png", "mips smooth"),
|
||
|
Slot = "uc_ammo",
|
||
|
},
|
||
|
{
|
||
|
PrintName = "Powder Load",
|
||
|
Slot = "uc_powder",
|
||
|
DefaultAttName = "Standard Load"
|
||
|
},
|
||
|
{
|
||
|
PrintName = "Training Package",
|
||
|
Slot = "uc_tp",
|
||
|
DefaultAttName = "Basic Training"
|
||
|
},
|
||
|
{
|
||
|
PrintName = "Internals",
|
||
|
Slot = "uc_fg", -- Fire group
|
||
|
DefaultAttName = "Standard Internals"
|
||
|
},
|
||
|
{
|
||
|
PrintName = "Charm",
|
||
|
Slot = {"charm", "fml_charm"},
|
||
|
FreeSlot = true,
|
||
|
Bone = "glock_slide",
|
||
|
Offset = {
|
||
|
vpos = Vector(0.45, 0.1, 4),
|
||
|
vang = Angle(90, 0, -90),
|
||
|
},
|
||
|
VMScale = Vector(0.8, 0.8, 0.8),
|
||
|
},
|
||
|
{
|
||
|
PrintName = "Material",
|
||
|
DefaultAttName = "Black Polymer",
|
||
|
DefaultAttIcon = Material("entities/att/acwatt_ud_glock_material.png", "smooth mips"),
|
||
|
Slot = "ud_glock_skin",
|
||
|
FreeSlot = true,
|
||
|
},
|
||
|
}
|