att.PrintName = "AMCAR .300 Blackout Upper Receiver" att.AbbrevName = ".300 BLK Upper" if GetConVar("arccw_truenames"):GetBool() then att.PrintName = "AR-15 .300 Blackout Upper Receiver" end att.Description = "Aftermarket receiver that fires .300 Blackout cartridges, identical to 5.56x45mm in diameter but with a much larger projectile.\nIts low muzzle velocity makes it well suited for subsonic loads." att.Icon = Material("entities/att/uc_bullets/300blackout.png", "smooth mips") att.Desc_Pros = { } att.Desc_Cons = { } att.Desc_Neutrals = { } att.Slot = "ud_m16_receiver" att.AutoStats = true att.SortOrder = 4 att.Mult_Damage = ArcCW.UC.CalConv("556", "300blk", "max") att.Mult_DamageMin = ArcCW.UC.CalConv("556", "300blk", "min") att.Mult_Penetration = ArcCW.UC.CalConv("556", "300blk", "pen") att.Mult_ShootVol = 105 / 120 att.Mult_Range = 0.9 att.Mult_HeatDissipation = 1.5 att.Override_PhysBulletMuzzleVelocity = 310 att.Override_ShellModel = "models/weapons/arccw/uc_shells/300blk.mdl" att.Override_ShellScale = 1 att.Override_Trivia_Calibre = ".300 AAC Blackout" att.AddSuffix = " .300" local path = "weapons/arccw_ud/m16/" att.Hook_GetShootSound = function(wep, sound) -- Temporary if wep:GetBuff_Override("Silencer") then -- fallback to script else return { path .. "fire-300-01.ogg", path .. "fire-300-02.ogg", path .. "fire-300-03.ogg", path .. "fire-300-04.ogg", path .. "fire-300-05.ogg", path .. "fire-300-06.ogg" } end end att.Hook_GetDistantShootSoundOutdoors = function(wep, distancesound) if wep:GetBuff_Override("Silencer") then -- fallback to script else return { path .. "fire-dist-300-01.ogg", path .. "fire-dist-300-02.ogg", path .. "fire-dist-300-03.ogg", path .. "fire-dist-300-04.ogg", path .. "fire-dist-300-05.ogg", path .. "fire-dist-300-06.ogg" } end end att.GivesFlags = {"cal_subsonic"}