"VertexlitGeneric" { "$basetexture" "models/weapons/arccw/ud_glock/attachments_diffuse" "$bumpmap" "models/weapons/arccw/ud_glock/attachments_normals" "$normalmapalphaenvmapmask" "1" "$normalmapalphaphongmask" "1" "$envmap" "env_cubemap" "$envmaptint" "[ 0.14 0.14 0.14 ]" "$nocull" "1" "$phong" "1" "$phongboost" "25" "$phongfresnelranges" "[1 3 6]" // "$phongtint" "[0.2 0.2 0.2]" "$phongexponenttexture" "models/weapons/arccw/ud_glock/attachments_exp" "$phongalbedotint" "1" "$phongalbedoboost" "14" "$halflambert" "1" "$rimlight" "1" "$rimlightexponent" "66" "$rimlightboost" "0.6" "$rimmask" "1" "$detail" "models/weapons/arccw/ud_glock/attachments_glow" "$detailframe" "1" "$detailblendmode" "5" "$detailscale" "1" }