VertexLitGeneric { $basetexture "models/weapons/arccw/ud_m16/fesiug/m607_d" $bumpmap "models/weapons/arccw/ud_m16/fesiug/m607_n" $phongexponenttexture "models/weapons/arccw/ud_m16/fesiug/m607_m" $color2 "[0.6 0.6 0.6]" $basemapalphaphongmask 0 $normalmapalphaenvmapmask 1 $envmap env_cubemap $envmaptint "[0.001 0.001 0.001]" $envmapfresnel 1 $phongfresnelranges "[1 2 7]" $phong 1 $phongboost 2 $phongexponentfactor 15 $phongalbedotint 1 }