VertexlitGeneric { "$basetexture" "models\weapons\arccw\ud_m16/m16_fpw_barrel" "$phong" 1 "$phongexponenttexture" "models\weapons\arccw\ud_m16/m16_fpw_barrel_r" "$phongwarptexture" "models/weapons/arccw/ud_stalol\phongwarp_metal" "$phongboost" "0.2" "$phongfresnelranges" "[.6 1 2]" "$phongalbedotint" "1" "$color2" "[.35 .35 .35]" "$blendTintByBaseAlpha" "1" "$envmap" "env_cubemap" "$normalmapalphaenvmapmask" "1" "$envmaptint" "[.01 .01 .01]" "$bumpmap" "models\weapons\arccw\ud_m16/m16_fpw_barrel_n" }