VertexlitGeneric { "$basetexture" "models\weapons\arccw\ud_m16/wooden/wood_stock" "$phong" 1 "$phongexponenttexture" "models\weapons\arccw\ud_m16/wooden/wood_stock_r" "$phongwarptexture" "models/weapons/arccw/ud_stalol\phongwarp_metal" "$phongboost" "4" "$phongfresnelranges" "[1 4 8]" "$phongalbedotint" "1" "$color2" "[1 1 1]" "$blendTintByBaseAlpha" "1" "$envmap" "env_cubemap" "$normalmapalphaenvmapmask" "1" "$envmaptint" "[0.01 0.01 0.01]" "$bumpmap" "models\weapons\arccw\ud_m16/wooden/wood_stock_n" }