"VertexlitGeneric" { "$basetexture" "models\weapons\arccw\ud_m16\magpul_frontsight_d" "$bumpmap" "models\weapons\arccw\ud_m16\magpul_frontsight_n" "$normalmapalphaenvmapmask" 1 "$phongwarptexture" "models/weapons/arccw/ud_stalol\phongwarp_metal" "$blendTintByBaseAlpha" "1" "$phong" "1" "$phongexponenttexture" "models\weapons\arccw\ud_m16\magpul_frontsight_exp" "$phongboost" "19" "$phongalbedotint" "1" "$phongfresnelranges" "[0.5 1.5 3.0]" "$envmap" "env_cubemap" "$envmaptint" "[.01 .01 .01]" "$color2" "[0.8 0.8 0.8]" "$rimlight" "1" "$rimmask" "1" "$rimlightboost" "0.1" "$rimlightexponent" "100" }