"VertexlitGeneric" { "$basetexture" "models/weapons/arccw/ud_uzi/uzi_attachment" "$bumpmap" "models/weapons/arccw/ud_uzi/uzi_attachment_normal" "$normalmapalphaenvmapmask" 1 "$phong" "1" "$phongexponent" "25" "$phongboost" "2" "$phongalbedotint" "1" "$phongfresnelranges" "[0.5 0.5 3.0]" "$halflambert" "1" "$envmap" "env_cubemap" "$envmapfresnel" "1" "$envmapFresnelMinMaxExp" "[0 5 .4]" "$envmaptint" "[.15 .15 .15]" "$ambientocclusion" "1" "$nocull" "1" }