"VertexlitGeneric" { "$basetexture" "models/weapons/arccw/ud_870/shotgun_polymer_color" "$bumpmap" "models/weapons/arccw/ud_870/shotgun_polymer_normal" "$normalmapalphaenvmapmask" 1 "$phong" "1" "$phongexponent" "15" "$phongboost" "0.3" "$phongfresnelranges" "[.6 1 2]" "$envmap" "env_cubemap" "$envmapfresnel" "1" "$envmapFresnelMinMaxExp" "[0 2 .4]" "$envmaptint" "[.03 .03 .03]" }